Europa_Barbarorum, partII - Страница 13 - Моды на Rome: Total War - TWoW.Games - Сообщество любителей умных игр Перейти к содержанию
TWoW.Games - Сообщество любителей умных игр

Europa_Barbarorum, partII


Chernish

Рекомендуемые сообщения

Но мне ландшафт и флора Греции всегда представлялись немного по-другому:

Оно и так и этак... красиво однако, хотел бы я на той лавочке(первый скрин) да с газеткой.... эээх.

А вот здесь не хотел бы.

BbhOLLS.jpg

Ты союзникам-Эдуям города через дипломатию отдавал или через программу? У меня почему-то ИИ отказывается принимать города в дар, даже если они рядом с ним, даже если поблизости нет моих войск, даже если это ЕГО бывшие города. Сам, бывает, просит обратно за перемирие, но если предлагаю я - отказывается. Чего делаю не так?

Союзник нынче жадный и щепетильный пошел, по этому приходится только так, а иногда и до 10000 доходит. Главное чтобы это было в форме дара, а то обидится.

QfgCQYM.jpg

Ссылка на комментарий
  • Ответов 634
  • Создана
  • Последний ответ

Топ авторов темы

  • Chernish

    46

  • xtal

    37

  • pitbull_85

    180

  • Tvarmelkay

    176

Союзник нынче жадный и щепетильный пошел, по этому приходится только так, а иногда и до 10000 доходит. Главное чтобы это было в форме дара, а то обидится

Я и так всегда в дар отдаю, без условий. И денег предлагал (за Карфаген не жалко, девать некуда). Очень редко соглашаются:(

Какая дипломатия, с кем воюешь? С Лузитанами удается мир поддерживать или пограничные конфликты?

Трехцветный сапог конечно хорош:) А вот Птолемеи как обычно, хотя у меня так не расползались еще в Азию, все больше в Африку до окраин.

Надеюсь, гарнизоны помогут остановить излишнюю экспансию ИИ.

Дошел за Свевов до Рима, надоело раскидывать постоянно стеки из одних наемников, римляне родных войск мало набирают, хотя городов еще много. Надо редактировать и файл наемников, частоту их появления, а также немного ареал распространения.

А стена щитов все-таки чит. Альпийские копейщики, поставленные стеной в 3 ряда, без проблем удерживают все живое, включая чардж римских генералов, пока мои войска обходят их по флангам. С одним пол-стеком половину Италии прошел, разбив несколько почти полных стеков римлян (не самых слабых, сложность Хард). Лекарь, конечно, помогает, но в кампании за Арвернов постоянно шли подкрепления взамен убывающих...

 

оффтоп

красиво однако

Это еще не красиво, а вот это:)

 

 

05edacedf5_3315735_10650810.jpg

05eddfe4b2_8762341_10650823.png

104795492o_3607326_10650825.jpg

1360101280_2190790_10650832.jpg

Италия, эх... Италия и Греция - две страны, в которых хочу побывать.

 

 

Изменено пользователем pitbull_85
Ссылка на комментарий
Какая дипломатия, с кем воюешь?

Так чтобы насмерть, с одним Римом. Но приходится начинать войну с эллинами, из за подобных вещей.

 

FjP0oDW.jpg

wmJEC1s.jpg

 

С Лузитанами удается мир поддерживать или пограничные конфликты?

Лузитаны разорвали со мной союз(по неизвестным причинам), и не хотят его заключать(нейтралитет).

хотя у меня так не расползались еще в Азию, все больше в Африку до окраин.

У меня перегородка стоит по середине Африки, в прошлой кампании их знамена даже в Индии видели.

 

Надеюсь, гарнизоны помогут остановить излишнюю экспансию ИИ.

какие гарнизоны?

Надо редактировать и файл наемников, частоту их появления, а также немного ареал распространения.

Сделано. Стоит EBDEфовский вариант.

А стена щитов все-таки чит. Альпийские копейщики, поставленные стеной в 3 ряда, без проблем удерживают все живое, включая чардж римских генералов, пока мои войска обходят их по флангам. С одним пол-стеком половину Италии прошел, разбив несколько почти полных стеков римлян (не самых слабых, сложность Хард). Лекарь, конечно, помогает, но в кампании за Арвернов постоянно шли подкрепления взамен убывающих...

Неужели ИИ их не использует(стену щитов)?, если нет то странно. Пробовал формации, что я скидывал?

По возможности сделай скрин, как наступает противник. Описание великих битв тоже с удовольствием почитал бы.

Ссылка на комментарий
приходится начинать войну с эллинами, из за подобных вещей

Интересно, куда они плыли?:)

И откуда у них такие лодки (у греков)?

Лузитаны разорвали со мной союз(по неизвестным причинам), и не хотят его заключать

Возможно, ты начал войну с их союзником.

какие гарнизоны?

По периметру Птолемеев, сильные.

Думаю еще, как сделать, чтобы в долине Нила именно у Птолемеев уронить сильно порядок в городах. Наверное надо прописать администрации Птолемеев минус к порядку и закону. Чтобы им не до экспансии было... И Исторично:)

Сделано. Стоит EBDEфовский вариант

Я не смотрел его.

Неужели ИИ их не использует(стену щитов)?, если нет то странно. Пробовал формации, что я скидывал?

Нет, я начал кампанию за Свевов на чистой ЕВ, чтобы понять, что править варварам.

Описание великих битв тоже с удовольствием почитал бы

На самом деле, взятие германских городов (у ребелов) было интереснее, чем поход в Италию:(

Ссылка на комментарий

В Регии Тимасион передает Ганнибалу свою армию, и тот снова идет на Рим.

 

M3MpMn9.jpg

 

Неожиданное сражение.

 

 

что за херь такая. это что второй Пирр объявился? великий освободитель великой Греции?не хватало мне еще Греков на Италийской земле.

Mjr6ZPv.jpg

свинцовые пули со свистом проносятся над головами ливо-финикийцев, те не произвольно пригибаются.

KpIy6pX.jpg

рубка

Psei6S2.jpg

hepeHTe.jpg

конница топчет бегущих греков

IanrfyV.jpg

боги свидетели, они первые напали

tZj7hvz.jpg

 

Осада Капуи.

 

Z3GEeDl.jpg

 

Осада Рима.

 

aWXaJfs.jpg

 

Ссылка на комментарий

2Tvarmelkay

Я, играя за Карфаген, хотел сделать немного не так.

Я постоянно подкармливал на все свободные деньги (остающиеся на конец хода - передавал союзнику) кельтов, руками которых хотел задавить римлян. А сам собирался захватить Янтарный и Шелковый пути:)

Ссылка на комментарий

2pitbull_85

Так я им тоже, уже 6 городов подарил+5000 с каждым подарком.

Рим захватил, и тоже Эдуям отдал. Только римляне их потихоньку выбивают из Италии. Думаю ими(эдуями) отгородиться от Арвернов и римлян, пора заняться Лузитанами, Ганнибал уже высадился в Испании.

Сделал гарнизонный скрипт в Bagacos и Arctaunon как бы в продолжение скрипта "защита центральной Европы".

В Damaskos и Antiocheia от Птолемеев.

В Emporion, что бы ни кто раньше времени из Испании не вылазил(или на оборот не влазил).

В настоящий момент скрипт уже есть в следующих городах:

;Sucum-Murgi

;Kirtan

;Meroe

;Mtskheta

;Taksashila

;Numantia

;Rome

;Kart_Hadast

;Syracuse

;Pella

;Byzantion

;Rhodos

;Taras

;Sparte

;Messana

;Apollonia

;Gergovia

;Bibracte

;Massalia

;Damaskos

;Antiocheia

;Bagacos

;Arctaunon

;Emporion

Проверял, все работает. Еще кое кому допишу и выложу весь блок.

Статистика: в настоящий момент в EB самый большой скриптовый документ среди всех модов на RTW и MTW. Размер 7176кб, для сравнения в RS2 вся папка show_me 2570кб, я по крайней мере больше не видел.

Ссылка на комментарий

2Tvarmelkay

Тяжелые ливийские копейщики смотрю тоже не родные, у тебя юнит-пак стоит?

Ганнибала жаль:(

А у меня кампания за Свевов пока встала. Слишком много дел в реале, зима наконец пришла...

Ссылка на комментарий

2pitbull_85

Ливийцы родные, только кольчужка новая. Ганнибала самому жаль, пока возился на фланге, копейщики Белгов продавили(стоит атрибут spear) два ряда в центре и добрались до него.

Вот блок гарнизонного скрипта(встроить в EBBS_SCRIPT.TXT)

 

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;2. GARRISON SCRIPT

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;Made for cityes:

;Sucum-Murgi

;Kirtan

;Meroe

;Mtskheta

;Taksashila

;Numantia

;Rome

;Kart_Hadast

;Syracuse

;Pella

;Byzantion

;Rhodos

;Taras

;Sparte

;Messana

;Apollonia

;Gergovia

;Bibracte

;Massalia

;Damaskos

;Antiocheia

;Bagacos

;Arctaunon

;Emporion

;Ani-Kamah

;Trapezous

;Armavir

;Amaseia

;Swebotraustastamnoz

;Camulosadae

;Buridava

;Chersonesos

;Pantikapaion

;Olbia

;Oxtraca

 

declare_counter Sucum-Murgi_Besieged

set_counter Sucum-Murgi_Besieged 0

declare_counter Kirtan_Besieged

set_counter Kirtan_Besieged 0

declare_counter Meroe_Besieged

set_counter Meroe_Besieged 0

declare_counter Mtskheta_Besieged

set_counter Mtskheta_Besieged 0

declare_counter Taksashila_Besieged

set_counter Taksashila_Besieged 0

declare_counter Numantia_Besieged

set_counter Numantia_Besieged 0

declare_counter Rome_Besieged

set_counter Rome_Besieged 0

declare_counter Kart_Hadast_Besieged

set_counter Kart_Hadast_Besieged 0

declare_counter Syracuse_Besieged

set_counter Syracuse_Besieged 0

declare_counter Pella_Besieged

set_counter Pella_Besieged 0

declare_counter Byzantion_Besieged

set_counter Byzantion_Besieged 0

declare_counter Rhodos_Besieged

set_counter Rhodos_Besieged 0

declare_counter Taras_Besieged

set_counter Taras_Besieged 0

declare_counter Sparte_Besieged

set_counter Sparte_Besieged 0

declare_counter Messana_Besieged

set_counter Messana_Besieged 0

declare_counter Apollonia_Besieged

set_counter Apollonia_Besieged 0

declare_counter Gergovia_Besieged

set_counter Gergovia_Besieged 0

declare_counter Bibracte_Besieged

set_counter Bibracte_Besieged 0

declare_counter Massalia_Besieged

set_counter Massalia_Besieged 0

declare_counter Damaskos_Besieged

set_counter Damaskos_Besieged 0

declare_counter Antiocheia_Besieged

set_counter Antiocheia_Besieged 0

declare_counter Bagacos_Besieged

set_counter Bagacos_Besieged 0

declare_counter Arctaunon_Besieged

set_counter Arctaunon_Besieged 0

declare_counter Emporion_Besieged

set_counter Emporion_Besieged 0

declare_counter Ani-Kamah_Besieged

set_counter Ani-Kamah_Besieged 0

declare_counter Trapezous_Besieged

set_counter Trapezous_Besieged 0

declare_counter Armavir_Besieged

set_counter Armavir_Besieged 0

declare_counter Amaseia_Besieged

set_counter Amaseia_Besieged 0

declare_counter Swebotraustastamnoz_Besieged

set_counter Swebotraustastamnoz_Besieged 0

declare_counter Camulosadae_Besieged

set_counter Camulosadae_Besieged 0

declare_counter Buridava_Besieged

set_counter Buridava_Besieged 0

declare_counter Chersonesos_Besieged

set_counter Chersonesos_Besieged 0

declare_counter Pantikapaion_Besieged

set_counter Pantikapaion_Besieged 0

declare_counter Olbia_Besieged

set_counter Olbia_Besieged 0

declare_counter Oxtraca_Besieged

set_counter Oxtraca_Besieged 0

 

monitor_event FactionTurnEnd FactionType seleucid

if I_CompareCounter Sucum-Murgi_Besieged = 0

and not I_SettlementOwner Sucum-Murgi = seleucid

if I_CharacterTypeNearTile seleucid general, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

if I_CharacterTypeNearTile seleucid family, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

end_if

if I_CompareCounter Sucum-Murgi_Besieged = 2

and not I_CharacterTypeNearTile seleucid family, 2 18,118

and not I_CharacterTypeNearTile seleucid general, 2 18,118

set_counter Sucum-Murgi_Besieged 0

end_if

 

if I_CompareCounter Sucum-Murgi_Besieged = 0

and not I_SettlementOwner Sucum-Murgi = seleucid

if I_CharacterTypeNearTile spain general, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

if I_CharacterTypeNearTile spain family, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

end_if

if I_CompareCounter Sucum-Murgi_Besieged = 2

and not I_CharacterTypeNearTile spain family, 2 18,118

and not I_CharacterTypeNearTile spain general, 2 18,118

set_counter Sucum-Murgi_Besieged 0

end_if

 

if I_CompareCounter Sucum-Murgi_Besieged = 0

and not I_SettlementOwner Sucum-Murgi = seleucid

if I_CharacterTypeNearTile egypt general, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

end_if

if I_CompareCounter Sucum-Murgi_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 18,118

and not I_CharacterTypeNearTile egypt general, 2 18,118

set_counter Sucum-Murgi_Besieged 0

end_if

 

 

if I_CompareCounter Kirtan_Besieged = 0

and not I_SettlementOwner Kirtan = seleucid

if I_CharacterTypeNearTile seleucid general, 2 57,95

set_counter Kirtan_Besieged 1

end_if

if I_CharacterTypeNearTile seleucid family, 2 57,95

set_counter Kirtan_Besieged 1

end_if

end_if

if I_CompareCounter Kirtan_Besieged = 2

and not I_CharacterTypeNearTile seleucid family, 2 57,95

and not I_CharacterTypeNearTile seleucid general, 2 57,95

set_counter Kirtan_Besieged 0

end_if

 

if I_CompareCounter Numantia_Besieged = 0

and not I_SettlementOwner Numantia = seleucid

if I_CharacterTypeNearTile seleucid general, 2 33,133

set_counter Numantia_Besieged 1

end_if

if I_CharacterTypeNearTile seleucid family, 2 33,133

set_counter Numantia_Besieged 1

end_if

end_if

if I_CompareCounter Numantia_Besieged = 2

and not I_CharacterTypeNearTile seleucid family, 2 33,133

and not I_CharacterTypeNearTile seleucid general, 2 33,133

set_counter Numantia_Besieged 0

end_if

 

if I_CompareCounter Kart_Hadast_Besieged = 0

and not I_SettlementOwner Kart_Hadast = seleucid

if I_CharacterTypeNearTile seleucid general, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

if I_CharacterTypeNearTile seleucid family, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

end_if

if I_CompareCounter Kart_Hadast_Besieged = 2

and not I_CharacterTypeNearTile seleucid family, 2 84,101

and not I_CharacterTypeNearTile seleucid general, 2 84,101

set_counter Kart_Hadast_Besieged 0

end_if

 

if I_CompareCounter Syracuse_Besieged = 0

and not I_SettlementOwner Syracuse = seleucid

if I_CharacterTypeNearTile seleucid general, 2 106,100

set_counter Syracuse_Besieged 1

end_if

if I_CharacterTypeNearTile seleucid family, 2 106,100

set_counter Syracuse_Besieged 1

end_if

end_if

if I_CompareCounter Syracuse_Besieged = 2

and not I_CharacterTypeNearTile seleucid family, 2 106,100

and not I_CharacterTypeNearTile seleucid general, 2 106,100

set_counter Syracuse_Besieged 0

end_if

 

if I_CompareCounter Syracuse_Besieged = 0

and not I_SettlementOwner Syracuse = seleucid

if I_CharacterTypeNearTile egypt general, 2 106,100

set_counter Syracuse_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 106,100

set_counter Syracuse_Besieged 1

end_if

end_if

if I_CompareCounter Syracuse_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 106,100

and not I_CharacterTypeNearTile egypt general, 2 106,100

set_counter Syracuse_Besieged 0

end_if

 

if I_CompareCounter Pella_Besieged = 0

and not I_SettlementOwner Pella = seleucid

if I_CharacterTypeNearTile seleucid general, 2 136,124

set_counter Pella_Besieged 1

end_if

if I_CharacterTypeNearTile seleucid family, 2 136,124

set_counter Pella_Besieged 1

end_if

end_if

if I_CompareCounter Pella_Besieged = 2

and not I_CharacterTypeNearTile seleucid family, 2 136,124

and not I_CharacterTypeNearTile seleucid general, 2 136,124

set_counter Pella_Besieged 0

end_if

 

if I_CompareCounter Pella_Besieged = 0

and not I_SettlementOwner Pella = seleucid

if I_CharacterTypeNearTile greek_cities general, 2 136,124

set_counter Pella_Besieged 1

end_if

if I_CharacterTypeNearTile greek_cities family, 2 136,124

set_counter Pella_Besieged 1

end_if

end_if

if I_CompareCounter Pella_Besieged = 2

and not I_CharacterTypeNearTile greek_cities family, 2 136,124

and not I_CharacterTypeNearTile greek_cities general, 2 136,124

set_counter Pella_Besieged 0

end_if

 

if I_CompareCounter Pella_Besieged = 0

and not I_SettlementOwner Pella = seleucid

if I_CharacterTypeNearTile romans_julii general, 2 136,124

set_counter Pella_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 136,124

set_counter Pella_Besieged 1

end_if

end_if

if I_CompareCounter Pella_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 136,124

and not I_CharacterTypeNearTile romans_julii general, 2 136,124

set_counter Pella_Besieged 0

end_if

 

if I_CompareCounter Pella_Besieged = 0

and not I_SettlementOwner Pella = seleucid

if I_CharacterTypeNearTile thrace general, 2 136,124

set_counter Pella_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 136,124

set_counter Pella_Besieged 1

end_if

end_if

if I_CompareCounter Pella_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 136,124

and not I_CharacterTypeNearTile thrace general, 2 136,124

set_counter Pella_Besieged 0

end_if

 

if I_CompareCounter Pella_Besieged = 0

and not I_SettlementOwner Pella = seleucid

if I_CharacterTypeNearTile dacia general, 2 136,124

set_counter Pella_Besieged 1

end_if

if I_CharacterTypeNearTile dacia family, 2 136,124

set_counter Pella_Besieged 1

end_if

end_if

if I_CompareCounter Pella_Besieged = 2

and not I_CharacterTypeNearTile dacia family, 2 136,124

and not I_CharacterTypeNearTile dacia general, 2 136,124

set_counter Pella_Besieged 0

end_if

 

if I_CompareCounter Byzantion_Besieged = 0

and not I_SettlementOwner Byzantion = seleucid

if I_CharacterTypeNearTile seleucid general, 2 161,129

set_counter Byzantion_Besieged 1

end_if

if I_CharacterTypeNearTile seleucid family, 2 161,129

set_counter Byzantion_Besieged 1

end_if

end_if

if I_CompareCounter Byzantion_Besieged = 2

and not I_CharacterTypeNearTile seleucid family, 2 161,129

and not I_CharacterTypeNearTile seleucid general, 2 161,129

set_counter Byzantion_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = seleucid

if I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile numidia family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile numidia family, 2 161,101

and not I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = seleucid

if I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile macedon family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile macedon family, 2 161,101

and not I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = seleucid

if I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 161,101

and not I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = seleucid

if I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile carthage family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile carthage family, 2 161,101

and not I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = seleucid

if I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 161,101

and not I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = seleucid

if I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 161,101

and not I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType egypt

if I_CompareCounter Sucum-Murgi_Besieged = 0

and not I_SettlementOwner Sucum-Murgi = egypt

if I_CharacterTypeNearTile egypt general, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

end_if

if I_CompareCounter Sucum-Murgi_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 18,118

and not I_CharacterTypeNearTile egypt general, 2 18,118

set_counter Sucum-Murgi_Besieged 0

end_if

 

if I_CompareCounter Sucum-Murgi_Besieged = 0

and not I_SettlementOwner Sucum-Murgi = egypt

if I_CharacterTypeNearTile spain general, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

if I_CharacterTypeNearTile spain family, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

end_if

if I_CompareCounter Sucum-Murgi_Besieged = 2

and not I_CharacterTypeNearTile spain family, 2 18,118

and not I_CharacterTypeNearTile spain general, 2 18,118

set_counter Sucum-Murgi_Besieged 0

end_if

 

if I_CompareCounter Kirtan_Besieged = 0

and not I_SettlementOwner Kirtan = egypt

if I_CharacterTypeNearTile egypt general, 2 57,95

set_counter Kirtan_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 57,95

set_counter Kirtan_Besieged 1

end_if

end_if

if I_CompareCounter Kirtan_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 57,95

and not I_CharacterTypeNearTile egypt general, 2 57,95

set_counter Kirtan_Besieged 0

end_if

 

if I_CompareCounter Numantia_Besieged = 0

and not I_SettlementOwner Numantia = egypt

if I_CharacterTypeNearTile egypt general, 2 33,133

set_counter Numantia_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 33,133

set_counter Numantia_Besieged 1

end_if

end_if

if I_CompareCounter Numantia_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 33,133

and not I_CharacterTypeNearTile egypt general, 2 33,133

set_counter Numantia_Besieged 0

end_if

 

if I_CompareCounter Numantia_Besieged = 0

and not I_SettlementOwner Numantia = egypt

if I_CharacterTypeNearTile seleucid general, 2 33,133

set_counter Numantia_Besieged 1

end_if

if I_CharacterTypeNearTile seleucid family, 2 33,133

set_counter Numantia_Besieged 1

end_if

end_if

if I_CompareCounter Numantia_Besieged = 2

and not I_CharacterTypeNearTile seleucid family, 2 33,133

and not I_CharacterTypeNearTile seleucid general, 2 33,133

set_counter Numantia_Besieged 0

end_if

 

if I_CompareCounter Rome_Besieged = 0

and not I_SettlementOwner Rome = egypt

if I_CharacterTypeNearTile egypt general, 2 95,127

set_counter Rome_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 95,127

set_counter Rome_Besieged 1

end_if

end_if

if I_CompareCounter Rome_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 95,127

and not I_CharacterTypeNearTile egypt general, 2 95,127

set_counter Rome_Besieged 0

end_if

 

if I_CompareCounter Syracuse_Besieged = 0

and not I_SettlementOwner Syracuse = egypt

if I_CharacterTypeNearTile egypt general, 2 106,100

set_counter Syracuse_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 106,100

set_counter Syracuse_Besieged 1

end_if

end_if

if I_CompareCounter Syracuse_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 106,100

and not I_CharacterTypeNearTile egypt general, 2 106,100

set_counter Syracuse_Besieged 0

end_if

 

if I_CompareCounter Syracuse_Besieged = 0

and not I_SettlementOwner Syracuse = egypt

if I_CharacterTypeNearTile seleucid general, 2 106,100

set_counter Syracuse_Besieged 1

end_if

if I_CharacterTypeNearTile seleucid family, 2 106,100

set_counter Syracuse_Besieged 1

end_if

end_if

if I_CompareCounter Syracuse_Besieged = 2

and not I_CharacterTypeNearTile seleucid family, 2 106,100

and not I_CharacterTypeNearTile seleucid general, 2 106,100

set_counter Syracuse_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = egypt

if I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 161,101

and not I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = egypt

if I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile numidia family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile numidia family, 2 161,101

and not I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = egypt

if I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile macedon family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile macedon family, 2 161,101

and not I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = egypt

if I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 161,101

and not I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = egypt

if I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile carthage family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile carthage family, 2 161,101

and not I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = egypt

if I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 161,101

and not I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType spain

if I_CompareCounter Sucum-Murgi_Besieged = 0

and not I_SettlementOwner Sucum-Murgi = spain

if I_CharacterTypeNearTile spain general, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

if I_CharacterTypeNearTile spain family, 2 18,118

set_counter Sucum-Murgi_Besieged 1

end_if

end_if

if I_CompareCounter Sucum-Murgi_Besieged = 2

and not I_CharacterTypeNearTile spain family, 2 18,118

and not I_CharacterTypeNearTile spain general, 2 18,118

set_counter Sucum-Murgi_Besieged 0

end_if

 

if I_CompareCounter Kart_Hadast_Besieged = 0

and not I_SettlementOwner Kart_Hadast = spain

if I_CharacterTypeNearTile spain general, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

if I_CharacterTypeNearTile spain family, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

end_if

if I_CompareCounter Kart_Hadast_Besieged = 2

and not I_CharacterTypeNearTile spain family, 2 84,101

and not I_CharacterTypeNearTile spain general, 2 84,101

set_counter Kart_Hadast_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType numidia

if I_CompareCounter Meroe_Besieged = 0

and not I_SettlementOwner Meroe = numidia

if I_CharacterTypeNearTile numidia general, 2 195,7

set_counter Meroe_Besieged 1

end_if

if I_CharacterTypeNearTile numidia family, 2 195,7

set_counter Meroe_Besieged 1

end_if

end_if

if I_CompareCounter Meroe_Besieged = 2

and not I_CharacterTypeNearTile numidia family, 2 195,7

and not I_CharacterTypeNearTile numidia general, 2 195,7

set_counter Meroe_Besieged 0

end_if

 

if I_CompareCounter Kart_Hadast_Besieged = 0

and not I_SettlementOwner Kart_Hadast = numidia

if I_CharacterTypeNearTile numidia general, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

if I_CharacterTypeNearTile numidia family, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

end_if

if I_CompareCounter Kart_Hadast_Besieged = 2

and not I_CharacterTypeNearTile numidia family, 2 84,101

and not I_CharacterTypeNearTile numidia general, 2 84,101

set_counter Kart_Hadast_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = numidia

if I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile numidia family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile numidia family, 2 161,101

and not I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = numidia

if I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 161,101

and not I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = numidia

if I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile macedon family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile macedon family, 2 161,101

and not I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = numidia

if I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 161,101

and not I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = numidia

if I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile carthage family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile carthage family, 2 161,101

and not I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = numidia

if I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 161,101

and not I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType saba

if I_CompareCounter Meroe_Besieged = 0

and not I_SettlementOwner Meroe = saba

if I_CharacterTypeNearTile saba general, 2 195,7

set_counter Meroe_Besieged 1

end_if

if I_CharacterTypeNearTile saba family, 2 195,7

set_counter Meroe_Besieged 1

end_if

end_if

if I_CompareCounter Meroe_Besieged = 2

and not I_CharacterTypeNearTile saba family, 2 195,7

and not I_CharacterTypeNearTile saba general, 2 195,7

set_counter Meroe_Besieged 0

end_if

 

if I_CompareCounter Kart_Hadast_Besieged = 0

and not I_SettlementOwner Kart_Hadast = saba

if I_CharacterTypeNearTile saba general, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

if I_CharacterTypeNearTile saba family, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

end_if

if I_CompareCounter Kart_Hadast_Besieged = 2

and not I_CharacterTypeNearTile saba family, 2 84,101

and not I_CharacterTypeNearTile saba general, 2 84,101

set_counter Kart_Hadast_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType romans_julii

if I_CompareCounter Meroe_Besieged = 0

and not I_SettlementOwner Meroe = romans_julii

if I_CharacterTypeNearTile romans_julii general, 2 195,7

set_counter Meroe_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 195,7

set_counter Meroe_Besieged 1

end_if

end_if

if I_CompareCounter Meroe_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 195,7

and not I_CharacterTypeNearTile romans_julii general, 2 195,7

set_counter Meroe_Besieged 0

end_if

 

if I_CompareCounter Mtskheta_Besieged = 0

and not I_SettlementOwner Mtskheta = romans_julii

if I_CharacterTypeNearTile romans_julii general, 2 228,147

set_counter Mtskheta_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 228,147

set_counter Mtskheta_Besieged 1

end_if

end_if

if I_CompareCounter Mtskheta_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 228,147

and not I_CharacterTypeNearTile romans_julii general, 2 228,147

set_counter Mtskheta_Besieged 0

end_if

 

if I_CompareCounter Rome_Besieged = 0

and not I_SettlementOwner Rome = romans_julii

if I_CharacterTypeNearTile romans_julii general, 2 95,127

set_counter Rome_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 95,127

set_counter Rome_Besieged 1

end_if

end_if

if I_CompareCounter Rome_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 95,127

and not I_CharacterTypeNearTile romans_julii general, 2 95,127

set_counter Rome_Besieged 0

end_if

 

if I_CompareCounter Kart_Hadast_Besieged = 0

and not I_SettlementOwner Kart_Hadast = romans_julii

if I_CharacterTypeNearTile romans_julii general, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

end_if

if I_CompareCounter Kart_Hadast_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 84,101

and not I_CharacterTypeNearTile romans_julii general, 2 84,101

set_counter Kart_Hadast_Besieged 0

end_if

 

if I_CompareCounter Byzantion_Besieged = 0

and not I_SettlementOwner Byzantion = romans_julii

if I_CharacterTypeNearTile romans_julii general, 2 161,129

set_counter Byzantion_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 161,129

set_counter Byzantion_Besieged 1

end_if

end_if

if I_CompareCounter Byzantion_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 161,129

and not I_CharacterTypeNearTile romans_julii general, 2 161,129

set_counter Byzantion_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = romans_julii

if I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile numidia family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile numidia family, 2 161,101

and not I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = romans_julii

if I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 161,101

and not I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = romans_julii

if I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile macedon family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile macedon family, 2 161,101

and not I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = romans_julii

if I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 161,101

and not I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = romans_julii

if I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile carthage family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile carthage family, 2 161,101

and not I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = romans_julii

if I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 161,101

and not I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType romans_scipii

if I_CompareCounter Mtskheta_Besieged = 0

and not I_SettlementOwner Mtskheta = romans_scipii

if I_CharacterTypeNearTile romans_scipii general, 2 228,147

set_counter Mtskheta_Besieged 1

end_if

if I_CharacterTypeNearTile romans_scipii family, 2 228,147

set_counter Mtskheta_Besieged 1

end_if

end_if

if I_CompareCounter Mtskheta_Besieged = 2

and not I_CharacterTypeNearTile romans_scipii family, 2 228,147

and not I_CharacterTypeNearTile romans_scipii general, 2 228,147

set_counter Mtskheta_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType armenia

if I_CompareCounter Mtskheta_Besieged = 0

and not I_SettlementOwner Mtskheta = armenia

if I_CharacterTypeNearTile armenia general, 2 228,147

set_counter Mtskheta_Besieged 1

end_if

if I_CharacterTypeNearTile armenia family, 2 228,147

set_counter Mtskheta_Besieged 1

end_if

end_if

if I_CompareCounter Mtskheta_Besieged = 2

and not I_CharacterTypeNearTile armenia family, 2 228,147

and not I_CharacterTypeNearTile armenia general, 2 228,147

set_counter Mtskheta_Besieged 0

end_if

 

if I_CompareCounter Rome_Besieged = 0

and not I_SettlementOwner Rome = armenia

if I_CharacterTypeNearTile armenia general, 2 95,127

set_counter Rome_Besieged 1

end_if

if I_CharacterTypeNearTile armenia family, 2 95,127

set_counter Rome_Besieged 1

end_if

end_if

if I_CompareCounter Rome_Besieged = 2

and not I_CharacterTypeNearTile armenia family, 2 95,127

and not I_CharacterTypeNearTile armenia general, 2 95,127

set_counter Rome_Besieged 0

end_if

 

if I_CompareCounter Kart_Hadast_Besieged = 0

and not I_SettlementOwner Kart_Hadast = armenia

if I_CharacterTypeNearTile armenia general, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

if I_CharacterTypeNearTile armenia family, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

end_if

if I_CompareCounter Kart_Hadast_Besieged = 2

and not I_CharacterTypeNearTile armenia family, 2 84,101

and not I_CharacterTypeNearTile armenia general, 2 84,101

set_counter Kart_Hadast_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType carthage

if I_CompareCounter Mtskheta_Besieged = 0

and not I_SettlementOwner Mtskheta = carthage

if I_CharacterTypeNearTile carthage general, 2 228,147

set_counter Mtskheta_Besieged 1

end_if

if I_CharacterTypeNearTile carthage family, 2 228,147

set_counter Mtskheta_Besieged 1

end_if

end_if

if I_CompareCounter Mtskheta_Besieged = 2

and not I_CharacterTypeNearTile carthage family, 2 228,147

and not I_CharacterTypeNearTile carthage general, 2 228,147

set_counter Mtskheta_Besieged 0

end_if

 

if I_CompareCounter Byzantion_Besieged = 0

and not I_SettlementOwner Byzantion = carthage

if I_CharacterTypeNearTile carthage general, 2 161,129

set_counter Byzantion_Besieged 1

end_if

if I_CharacterTypeNearTile carthage family, 2 161,129

set_counter Byzantion_Besieged 1

end_if

end_if

if I_CompareCounter Byzantion_Besieged = 2

and not I_CharacterTypeNearTile carthage family, 2 161,129

and not I_CharacterTypeNearTile carthage general, 2 161,129

set_counter Byzantion_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = carthage

if I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile numidia family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile numidia family, 2 161,101

and not I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = carthage

if I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 161,101

and not I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = carthage

if I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile macedon family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile macedon family, 2 161,101

and not I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = carthage

if I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 161,101

and not I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = carthage

if I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile carthage family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile carthage family, 2 161,101

and not I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = carthage

if I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 161,101

and not I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType romans_brutii

if I_CompareCounter Taksashila_Besieged = 0

and not I_SettlementOwner Taksashila = romans_brutii

if I_CharacterTypeNearTile romans_brutii general, 2 371,152

set_counter Taksashila_Besieged 1

end_if

if I_CharacterTypeNearTile romans_brutii family, 2 371,152

set_counter Taksashila_Besieged 1

end_if

end_if

if I_CompareCounter Taksashila_Besieged = 2

and not I_CharacterTypeNearTile romans_brutii family, 2 371,152

and not I_CharacterTypeNearTile romans_brutii general, 2 371,152

set_counter Taksashila_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType pontus

if I_CompareCounter Taksashila_Besieged = 0

and not I_SettlementOwner Taksashila = pontus

if I_CharacterTypeNearTile pontus general, 2 371,152

set_counter Taksashila_Besieged 1

end_if

if I_CharacterTypeNearTile pontus family, 2 371,152

set_counter Taksashila_Besieged 1

end_if

end_if

if I_CompareCounter Taksashila_Besieged = 2

and not I_CharacterTypeNearTile pontus family, 2 371,152

and not I_CharacterTypeNearTile pontus general, 2 371,152

set_counter Taksashila_Besieged 0

end_if

 

if I_CompareCounter Kart_Hadast_Besieged = 0

and not I_SettlementOwner Kart_Hadast = pontus

if I_CharacterTypeNearTile pontus general, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

if I_CharacterTypeNearTile pontus family, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

end_if

if I_CompareCounter Kart_Hadast_Besieged = 2

and not I_CharacterTypeNearTile pontus family, 2 84,101

and not I_CharacterTypeNearTile pontus general, 2 84,101

set_counter Kart_Hadast_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType parthia

if I_CompareCounter Taksashila_Besieged = 0

and not I_SettlementOwner Taksashila = parthia

if I_CharacterTypeNearTile parthia general, 2 371,152

set_counter Taksashila_Besieged 1

end_if

if I_CharacterTypeNearTile parthia family, 2 371,152

set_counter Taksashila_Besieged 1

end_if

end_if

if I_CompareCounter Taksashila_Besieged = 2

and not I_CharacterTypeNearTile parthia family, 2 371,152

and not I_CharacterTypeNearTile parthia general, 2 371,152

set_counter Taksashila_Besieged 0

end_if

 

if I_CompareCounter Byzantion_Besieged = 0

and not I_SettlementOwner Byzantion = parthia

if I_CharacterTypeNearTile parthia general, 2 161,129

set_counter Byzantion_Besieged 1

end_if

if I_CharacterTypeNearTile parthia family, 2 161,129

set_counter Byzantion_Besieged 1

end_if

end_if

if I_CompareCounter Byzantion_Besieged = 2

and not I_CharacterTypeNearTile parthia family, 2 161,129

and not I_CharacterTypeNearTile parthia general, 2 161,129

set_counter Byzantion_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType macedon

if I_CompareCounter Rome_Besieged = 0

and not I_SettlementOwner Rome = macedon

if I_CharacterTypeNearTile macedon general, 2 95,127

set_counter Rome_Besieged 1

end_if

if I_CharacterTypeNearTile macedon family, 2 95,127

set_counter Rome_Besieged 1

end_if

end_if

if I_CompareCounter Rome_Besieged = 2

and not I_CharacterTypeNearTile macedon family, 2 95,127

and not I_CharacterTypeNearTile macedon general, 2 95,127

set_counter Rome_Besieged 0

end_if

 

if I_CompareCounter Kart_Hadast_Besieged = 0

and not I_SettlementOwner Kart_Hadast = macedon

if I_CharacterTypeNearTile macedon general, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

if I_CharacterTypeNearTile macedon family, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

end_if

if I_CompareCounter Kart_Hadast_Besieged = 2

and not I_CharacterTypeNearTile macedon family, 2 84,101

and not I_CharacterTypeNearTile macedon general, 2 84,101

set_counter Kart_Hadast_Besieged 0

end_if

 

if I_CompareCounter Byzantion_Besieged = 0

and not I_SettlementOwner Byzantion = macedon

if I_CharacterTypeNearTile macedon general, 2 161,129

set_counter Byzantion_Besieged 1

end_if

if I_CharacterTypeNearTile macedon family, 2 161,129

set_counter Byzantion_Besieged 1

end_if

end_if

if I_CompareCounter Byzantion_Besieged = 2

and not I_CharacterTypeNearTile macedon family, 2 161,129

and not I_CharacterTypeNearTile macedon general, 2 161,129

set_counter Byzantion_Besieged 0

end_if

 

if I_CompareCounter Byzantion_Besieged = 0

and not I_SettlementOwner Byzantion = macedon

if I_CharacterTypeNearTile romans_julii general, 2 161,129

set_counter Byzantion_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 161,129

set_counter Byzantion_Besieged 1

end_if

end_if

if I_CompareCounter Byzantion_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 161,129

and not I_CharacterTypeNearTile romans_julii general, 2 161,129

set_counter Byzantion_Besieged 0

end_if

 

if I_CompareCounter Byzantion_Besieged = 0

and not I_SettlementOwner Byzantion = macedon

if I_CharacterTypeNearTile dacia general, 2 161,129

set_counter Byzantion_Besieged 1

end_if

if I_CharacterTypeNearTile dacia family, 2 161,129

set_counter Byzantion_Besieged 1

end_if

end_if

if I_CompareCounter Byzantion_Besieged = 2

and not I_CharacterTypeNearTile dacia family, 2 161,129

and not I_CharacterTypeNearTile dacia general, 2 161,129

set_counter Byzantion_Besieged 0

end_if

 

if I_CompareCounter Byzantion_Besieged = 0

and not I_SettlementOwner Byzantion = macedon

if I_CharacterTypeNearTile carthage general, 2 161,129

set_counter Byzantion_Besieged 1

end_if

if I_CharacterTypeNearTile carthage family, 2 161,129

set_counter Byzantion_Besieged 1

end_if

end_if

if I_CompareCounter Byzantion_Besieged = 2

and not I_CharacterTypeNearTile carthage family, 2 161,129

and not I_CharacterTypeNearTile carthage general, 2 161,129

set_counter Byzantion_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = macedon

if I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile numidia family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile numidia family, 2 161,101

and not I_CharacterTypeNearTile numidia general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = macedon

if I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 161,101

and not I_CharacterTypeNearTile egypt general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = macedon

if I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile macedon family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile macedon family, 2 161,101

and not I_CharacterTypeNearTile macedon general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = macedon

if I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 161,101

and not I_CharacterTypeNearTile romans_julii general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = macedon

if I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile carthage family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile carthage family, 2 161,101

and not I_CharacterTypeNearTile carthage general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

if I_CompareCounter Rhodos_Besieged = 0

and not I_SettlementOwner Rhodos = macedon

if I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 161,101

set_counter Rhodos_Besieged 1

end_if

end_if

if I_CompareCounter Rhodos_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 161,101

and not I_CharacterTypeNearTile thrace general, 2 161,101

set_counter Rhodos_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType scythia

if I_CompareCounter Rome_Besieged = 0

and not I_SettlementOwner Rome = scythia

if I_CharacterTypeNearTile scythia general, 2 95,127

set_counter Rome_Besieged 1

end_if

if I_CharacterTypeNearTile scythia family, 2 95,127

set_counter Rome_Besieged 1

end_if

end_if

if I_CompareCounter Rome_Besieged = 2

and not I_CharacterTypeNearTile scythia family, 2 95,127

and not I_CharacterTypeNearTile scythia general, 2 95,127

set_counter Rome_Besieged 0

end_if

 

if I_CompareCounter Kart_Hadast_Besieged = 0

and not I_SettlementOwner Kart_Hadast = scythia

if I_CharacterTypeNearTile scythia general, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

if I_CharacterTypeNearTile scythia family, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

end_if

if I_CompareCounter Kart_Hadast_Besieged = 2

and not I_CharacterTypeNearTile scythia family, 2 84,101

and not I_CharacterTypeNearTile scythia general, 2 84,101

set_counter Kart_Hadast_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType gauls

if I_CompareCounter Rome_Besieged = 0

and not I_SettlementOwner Rome = gauls

if I_CharacterTypeNearTile gauls general, 2 95,127

set_counter Rome_Besieged 1

end_if

if I_CharacterTypeNearTile gauls family, 2 95,127

set_counter Rome_Besieged 1

end_if

end_if

if I_CompareCounter Rome_Besieged = 2

and not I_CharacterTypeNearTile gauls family, 2 95,127

and not I_CharacterTypeNearTile gauls general, 2 95,127

set_counter Rome_Besieged 0

end_if

 

if I_CompareCounter Kart_Hadast_Besieged = 0

and not I_SettlementOwner Kart_Hadast = gauls

if I_CharacterTypeNearTile gauls general, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

if I_CharacterTypeNearTile gauls family, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

end_if

if I_CompareCounter Kart_Hadast_Besieged = 2

and not I_CharacterTypeNearTile gauls family, 2 84,101

and not I_CharacterTypeNearTile gauls general, 2 84,101

set_counter Kart_Hadast_Besieged 0

end_if

 

end_monitor

 

monitor_event FactionTurnEnd FactionType thrace

if I_CompareCounter Rome_Besieged = 0

and not I_SettlementOwner Rome = thrace

if I_CharacterTypeNearTile thrace general, 2 95,127

set_counter Rome_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 95,127

set_counter Rome_Besieged 1

end_if

end_if

if I_CompareCounter Rome_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 95,127

and not I_CharacterTypeNearTile thrace general, 2 95,127

set_counter Rome_Besieged 0

end_if

 

if I_CompareCounter Kart_Hadast_Besieged = 0

and not I_SettlementOwner Kart_Hadast = thrace

if I_CharacterTypeNearTile thrace general, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 84,101

set_counter Kart_Hadast_Besieged 1

end_if

end_if

if I_CompareCounter Kart_Hadast_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 84,101

and not I_CharacterTypeNearTile thrace general, 2 84,101

set_counter Kart_Hadast_Besieged 0

end_if

 

if I_CompareCounter Syracuse_Besieged = 0

and not I_SettlementOwner Syracuse = thrace

if I_CharacterTypeNearTile thrace general, 2 106,100

set_counter Syracuse_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 106,100

set_counter Syracuse_Besieged 1

end_if

end_if

if I_CompareCounter Syracuse_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 106,100

and not I_CharacterTypeNearTile thrace general, 2 106,100

set_counter Syracuse_Besieged 0

end_if

 

if I_CompareCounter Syracuse_Besieged = 0

and not I_SettlementOwner Syracuse = thrace

if I_CharacterTypeNearTile egypt general, 2 106,100

set_counter Syracuse_Besieged 1

end_if

if I_CharacterTypeNearTile egypt family, 2 106,100

set_counter Syracuse_Besieged 1

end_if

end_if

if I_CompareCounter Syracuse_Besieged = 2

and not I_CharacterTypeNearTile egypt family, 2 106,100

and not I_CharacterTypeNearTile egypt general, 2 106,100

set_counter Syracuse_Besieged 0

end_if

 

if I_CompareCounter Syracuse_Besieged = 0

and not I_SettlementOwner Syracuse = thrace

if I_CharacterTypeNearTile seleucid general, 2 106,100

set_counter Syracuse_Besieged 1

end_if

if I_CharacterTypeNearTile seleucid family, 2 106,100

set_counter Syracuse_Besieged 1

end_if

end_if

if I_CompareCounter Syracuse_Besieged = 2

and not I_CharacterTypeNearTile seleucid family, 2 106,100

and not I_CharacterTypeNearTile seleucid general, 2 106,100

set_counter Syracuse_Besieged 0

end_if

 

if I_CompareCounter Pella_Besieged = 0

and not I_SettlementOwner Pella = thrace

if I_CharacterTypeNearTile thrace general, 2 136,124

set_counter Pella_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 136,124

set_counter Pella_Besieged 1

end_if

end_if

if I_CompareCounter Pella_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 136,124

and not I_CharacterTypeNearTile thrace general, 2 136,124

set_counter Pella_Besieged 0

end_if

 

if I_CompareCounter Pella_Besieged = 0

and not I_SettlementOwner Pella = thrace

if I_CharacterTypeNearTile greek_cities general, 2 136,124

set_counter Pella_Besieged 1

end_if

if I_CharacterTypeNearTile greek_cities family, 2 136,124

set_counter Pella_Besieged 1

end_if

end_if

if I_CompareCounter Pella_Besieged = 2

and not I_CharacterTypeNearTile greek_cities family, 2 136,124

and not I_CharacterTypeNearTile greek_cities general, 2 136,124

set_counter Pella_Besieged 0

end_if

 

if I_CompareCounter Pella_Besieged = 0

and not I_SettlementOwner Pella = thrace

if I_CharacterTypeNearTile romans_julii general, 2 136,124

set_counter Pella_Besieged 1

end_if

if I_CharacterTypeNearTile romans_julii family, 2 136,124

set_counter Pella_Besieged 1

end_if

end_if

if I_CompareCounter Pella_Besieged = 2

and not I_CharacterTypeNearTile romans_julii family, 2 136,124

and not I_CharacterTypeNearTile romans_julii general, 2 136,124

set_counter Pella_Besieged 0

end_if

 

if I_CompareCounter Pella_Besieged = 0

and not I_SettlementOwner Pella = thrace

if I_CharacterTypeNearTile seleucid general, 2 136,124

set_counter Pella_Besieged 1

end_if

if I_CharacterTypeNearTile seleucid family, 2 136,124

set_counter Pella_Besieged 1

end_if

end_if

if I_CompareCounter Pella_Besieged = 2

and not I_CharacterTypeNearTile seleucid family, 2 136,124

and not I_CharacterTypeNearTile seleucid general, 2 136,124

set_counter Pella_Besieged 0

end_if

 

if I_CompareCounter Pella_Besieged = 0

and not I_SettlementOwner Pella = thrace

if I_CharacterTypeNearTile dacia general, 2 136,124

set_counter Pella_Besieged 1

end_if

if I_CharacterTypeNearTile dacia family, 2 136,124

set_counter Pella_Besieged 1

end_if

end_if

if I_CompareCounter Pella_Besieged = 2

and not I_CharacterTypeNearTile dacia family, 2 136,124

and not I_CharacterTypeNearTile dacia general, 2 136,124

set_counter Pella_Besieged 0

end_if

 

if I_CompareCounter Byzantion_Besieged = 0

and not I_SettlementOwner Byzantion = thrace

if I_CharacterTypeNearTile thrace general, 2 161,129

set_counter Byzantion_Besieged 1

end_if

if I_CharacterTypeNearTile thrace family, 2 161,129

set_counter Byzantion_Besieged 1

end_if

end_if

if I_CompareCounter Byzantion_Besieged = 2

and not I_CharacterTypeNearTile thrace family, 2 161,129

and not I_CharacterTypeNearTile thrace general, 2 161,129

set_counter Byzantion_Besieged 0

end_if

 

if I_CompareCounter Byzantion_Besieged = 0

and not I_SettlementOwner Byzantion = thrace

if I_CharacterTypeNearTile macedon general, 2 161,129

set_counter Byzantion_Besieged 1

end_if

if I_CharacterTypeNearTile macedon family, 2 161,129

set_counter Byzantion_Besieged 1

end_if

end_if

if I_CompareCounter Byzantion_Besieged = 2

and not I_CharacterTypeNearTile macedon family, 2 161,129

and not I_CharacterTypeNearTile macedon general, 2 161,129

set_counter Byzantion_Besieged 0

end_if

 

if I_CompareCounter Byzantion_Besieged = 0

and not I_Set

Ссылка на комментарий
Я так и не понял, а где прописывается состав гарнизона?

Тот пост не получился(забыть как дурное воспоминание).

Вот ссылка на блок, там пометил(в конце) с какого места начинается состав гарнизона.

Начал делать "анчи" для римлян. До реформы: командиры I и II консульских армий и I, II союзных армий. После реформы: легаты 10 именных легионов.

Ссылка на комментарий
"анчи" для римлян. До реформы: командиры I и II консульских армий и I, II союзных армий. После реформы: легаты 10 именных легионов

Вот это уже интересно:)

Ссылка на комментарий
Почему у тебя кампанская конница в пуле найма задвоена?

Все в порядке, это кампанская конница и италийский полководец.

У меня полководцев пожно нанимать в I и IV типе управления.

Ссылка на комментарий
С прикрученным ценником за содержание

Ведь у наемных генералов и была статья содержания прописана, в отличие от родных, нет?

Зато разнообразие

А как ты решил проблему? Ведь наемные генералы не могут быть губернаторами в родных городах (1-3 тип). Или только в качестве полководцев их используешь?

Обыдно. В ЕВ союзные генералы (наемники) отображаются в армии в виде персов, а не отрядов. И еще обиднее, что рожа обязательно твоей культуры. А как хотелось бы иметь например кельтов в армии у римлян, именно генерала, а не только бодигардов.

 

зы. здорово арверны раскачались, будут щемить теперь :D

Изменено пользователем pitbull_85
Ссылка на комментарий
Ведь у наемных генералов и была статья содержания прописана, в отличие от родных, нет?
Да, была, увеличил в двое.
А как ты решил проблему? Ведь наемные генералы не могут быть губернаторами в родных городах (1-3 тип). Или только в качестве полководцев их используешь?
Цитата: "Направьте его в город с IV типом управления, чтобы сделать клиентским правителем, в город с I, II или III типом управления, чтобы сделать наемным полководцем, или оставьте вне его чтобы сделать союзным полководцем". Становятся отличными наместниками, а членов семьи всех на войну.
И еще обиднее, что рожа обязательно твоей культуры. А как хотелось бы иметь например кельтов в армии у римлян, именно генерала, а не только бодигардов.
Что бы наемные полководцы были без привязки к "культуре"? Здорово, надо подумать.
будут щемить теперь
Уже щемят:bash:

 

Что нибудь замечаешь в Свевах?

CPyOnsQ.jpg

Ссылка на комментарий

Приветствую!

В общем, я поговорил с Хактаром, он удалил новые правила, пишите что хотите. Кроме того, я вот думаю собрать команду и сделать новый сабмод на основе ЕБ и РС2. НЕ хотите поучаствовать?

Pitbull_85

Я вам там написал кое-что в личку, здесь не знаю как.

Ссылка на комментарий
Да, была, увеличил в двое

Хм... а численность отрядов не повышали? Они и так сильно недешевы...

Цитата: "Направьте его в город с IV типом управления, чтобы сделать клиентским правителем, в город с I, II или III типом управления, чтобы сделать наемным полководцем, или оставьте вне его чтобы сделать союзным полководцем". Становятся отличными наместниками, а членов семьи всех на войну

Если вы сами ничего не меняли в трейтах?

Я играл за Карфаген и нанимал наемных кельтов, эллинов и нумидийев (в основном ради бодигардов, очень ценных).

Пока они бегают по карте - все отлично, но стоит их завести в родной город (I, II, III тип) как получают трейт сепаратист.

Может, конечно, я что-то не так делал, но они у меня были либо союзными полководцами, либо клиентскими правителями.

Что бы наемные полководцы были без привязки к "культуре"? Здорово, надо подумать

Если вы придумаете, как это сделать, я вам памятник поставлю:)

Не совсем без привязки к культуре - без привязки к культуре фракции игрока.

Когда подкупаешь генерала-кельта, рожа у него сохраняется, но бодигарды тоже меняются на бодигардов твоей фракции. Тоже обидно:(

А ведь как здорово было бы - нанял наемного генерала, у него родная рожа, бодигарды и национальные трейты. Подкупил вражеского - то же самое. Лепота:)

Правда я бы еще добавил трейт на удешевление вербовки и найма войск родной культуры (вообще всем генералам), но не уверен, что в РТВ1 это возможно в принципе (именно найм родной культуры).

Уже щемят

То ли еще будет:)

Что нибудь замечаешь в Свевах?

Поджарые стали за время похода в Италию?:)

Оно и неудивительно, жрать такой орде нечего...

Вообщем-то неплохо, графически очень цельно смотрится новый торс, как будто родной. Но я не уверен, что германцы были такие поджарые... Я бы добавил такой торс в первую очередь всяким горцам, нумидийцам, кочевникам и отрядам цивилов, которые имеют высокую выносливость.

Логика такая: легкие (вес в EDU уменьшить) отряды более выносливы и мобильны, зато "толстые" тяжелее и мощнее.

 

2Dezperado

Мой основной профиль на Импе забанен, я не смогу прочитать почту. Сейчас у меня профиль Sergei91, можешь написать ему (я в теме Дарк-мода отписывался), но я не уверен, что смогу прочесть - личные сообщения пока не могу отправлять, нет репы (что за идиотские новые правила?).

Поэтому проще написать здесь либо в ВК, профиль Глыбов Михаил, или в группе ВК Europabarbarorum

Изменено пользователем pitbull_85
Ссылка на комментарий

Для публикации сообщений создайте учётную запись или авторизуйтесь

Вы должны быть пользователем, чтобы оставить комментарий

Создать учетную запись

Зарегистрируйте новую учётную запись в нашем сообществе. Это очень просто!

Регистрация нового пользователя

Войти

Уже есть аккаунт? Войти в систему.

Войти

×
×
  • Создать...

Важная информация

Политика конфиденциальности Политика конфиденциальности.