Шкурки для римлян - Моды на Rome: Total War - TWoW.Games - Сообщество любителей умных игр Перейти к содержанию
TWoW.Games - Сообщество любителей умных игр

Шкурки для римлян


iga8

Рекомендуемые сообщения

Вот здесь есть ссылки на шкурки для Римлян:

http://www.twcenter.net/forums/showthread.php?t=44393

1)Legions skinpack:

http://www.twcenter.net/downloads/db/?mod=726

2)unit cards for the ML units:

http://www.twcenter.net/downloads/db/index.php?mod=732

3)Attached Files

File Type: zip Ml 366 files.zip (40.9 KB, 19 views) :D

Скрины с мода с новыми шкурками римлян:

1. Praetorians vs Spartans

pretorianandspartan6va.th.jpg

2. Hypastists vs Triarii

triarii9pp.th.jpg

3. Spartans vs Principii

princip1ts.th.jpg

Ссылка на комментарий

2ARXIDIABLO

Да камрад установка конечно не сахар :angry: . Давай разбиратся вместе, может кто нибудь нам и поможет, кто лучше владеет английским! ;)

Файл первый MODDING_LEGIONS_FULL_PACK_v1.3b собственно шкурки римлян - инсталяция 2-х видов: :huh:

1) так называемая облегчанная:

а) Copy the "Data" folder of this zip file into your rtw folder (f.i. "C:\Games\Rome - Total War\")

б)What are you waiting for, start the game and have fun :P (что это я не понял):bangin:

P.S. Если у Вас ничего не получилось устанавлюйте ручками

2) второй вариант установки (ручками :D )

а) Open the "Data" folder that is included in this zip file (распаковываем архивчик)

б) Copy the folder "models_unit" and "sprites" into your Data folder (f.i. "C:\Games\Rome - Total War\Data")

! Do not copy the "export_descr_unit.txt" and "descr_model_battle.txt" or your present skin-mods will be overwritten !

в) Open the "descr_model_battle.txt" ("...\Rome - Total War\Data")

г)Change the following entries. They're are already present and need to be replaced by copy & paste the entries below over the present ones

 

 

type roman_general

skeleton fs_dagger

skeleton_horse fs_hc_swordsman

skeleton_elephant fs_forest_elephant_rider

skeleton_chariot fs_chariot_sword

skeleton_camel fs_hc_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/officer_roman_general_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/officer_roman_general_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/officer_roman_general_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/officer_roman_general_senate.tga

;texture slave, data/models_unit/textures/officer_roman_general_rebel.tga ;MISSING

model_flexi_m data/models_unit/Roman_general_high.cas, 15

model_flexi_m data/models_unit/Roman_general_med.cas, 30

model_flexi_m data/models_unit/Roman_general_low.cas, 40

model_flexi_m data/models_unit/Roman_general_lowest.cas, max

model_sprite 60.0, data/sprites/roman_general_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5

 

type roman_lesser_general

skeleton fs_dagger

skeleton_horse fs_hc_swordsman

skeleton_elephant fs_forest_elephant_rider

skeleton_chariot fs_chariot_sword

skeleton_camel fs_hc_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/officer_roman_lesser_general_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/officer_roman_lesser_general_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/officer_roman_lesser_general_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/officer_roman_lesser_general_senate.tga

;texture slave, data/models_unit/textures/officer_roman_general_rebel.tga ;MISSING

model_flexi_m data/models_unit/Early_General.cas, 15

model_flexi_m data/models_unit/Early_General.cas, 30

model_flexi_m data/models_unit/Early_General.cas, 40

model_flexi_m data/models_unit/Early_General.cas, max

model_sprite 60.0, data/sprites/roman_general_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5

 

type roman_standard

skeleton fs_standard_bearer

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_standard_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_standard_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_standard_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_standard_senate.tga

model_flexi_m data/models_unit/roman_standard.cas, 8

model_flexi_m data/models_unit/roman_standard.cas, 15

model_flexi_m data/models_unit/roman_standard.cas, 30

model_flexi_m data/models_unit/roman_standard.cas, 40

model_flexi data/models_unit/roman_standard.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_ii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5

 

type roman_centurion

skeleton fs_dagger

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/officer_roman_centurion_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/officer_roman_centurion_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/officer_roman_centurion_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/officer_roman_centurion_senate.tga

model_flexi_m data/models_unit/Centurion.cas, 15

model_flexi_m data/models_unit/Centurion.cas, 30

model_flexi_m data/models_unit/Centurion.cas, 40

model_flexi data/models_unit/Centurion.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_ii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5

 

type roman_early_centurion

skeleton fs_dagger

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/officer_roman_early_centurion_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/officer_roman_early_centurion_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/officer_roman_early_centurion_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/officer_roman_early_centurion_senate.tga

model_flexi_m data/models_unit/Early_Centurion.cas, 15

model_flexi_m data/models_unit/Early_Centurion.cas, 30

model_flexi_m data/models_unit/Early_Centurion.cas, 40

model_flexi data/models_unit/Early_Centurion.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_triarii_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_triarii_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_triarii_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_triarii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5

 

type roman_early_standard

skeleton fs_standard_bearer

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/officer_roman_early_standard_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/officer_roman_early_standard_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/officer_roman_early_standard_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/officer_roman_early_standard_senate.tga

;texture slave, data/models_unit/textures/officer_roman_early_standard_rebel.tga ;MISSING

model_flexi_m data/models_unit/Early_standard.cas, 8

model_flexi_m data/models_unit/Early_standard.cas, 15

model_flexi_m data/models_unit/Early_standard.cas, 30

model_flexi_m data/models_unit/Early_standard.cas, 40

model_flexi data/models_unit/Early_standard.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_triarii_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_triarii_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_triarii_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_triarii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5

 

type roman_archer

skeleton fs_fast_archer, fs_fast_dagger

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_archer_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_archer_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_archer_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_archer_senate.tga

model_flexi data/models_unit/Archer_high.cas, 15

model_flexi data/models_unit/Archer_med.cas, 30

model_flexi data/models_unit/Archer_low.cas, 40

model_flexi data/models_unit/Archer_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_archer_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_archer_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_archer_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_archer_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_archer_auxillia

skeleton fs_fast_archer, fs_fast_dagger

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_auxillia_archer_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_auxillia_archer_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_auxillia_archer_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_auxillia_archer_senate.tga

model_flexi data/models_unit/Bowman_mail_high.cas, 15

model_flexi data/models_unit/Bowman_mail_med.cas, 30

model_flexi data/models_unit/Bowman_mail_low.cas, 40

model_flexi data/models_unit/Bowman_mail_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_archer_auxillia_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_archer_auxillia_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_archer_auxillia_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_archer_auxillia_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_peasant

skeleton fs_dagger

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_peasant_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_peasant_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_peasant_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_peasant_senate.tga

texture slave, data/models_unit/textures/unit_roman_peasant_slave.tga

model_flexi data/models_unit/unit_roman_peasant_high.cas, 15

model_flexi data/models_unit/unit_roman_peasant_med.cas, 30

model_flexi data/models_unit/unit_roman_peasant_low.cas, 40

model_flexi data/models_unit/unit_roman_peasant_lowest.cas, max

model_sprite slave, 60.0, data/sprites/slave_roman_peasant_sprite.spr

model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_peasant_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_peasant_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_peasant_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_peasant_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_crew

skeleton fs_fast_dagger

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_crew_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_crew_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_crew_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_crew_senate.tga

model_flexi data/models_unit/roman_crew_high.cas, 15

model_flexi data/models_unit/roman_crew_med.cas, 30

model_flexi data/models_unit/roman_crew_low.cas, 40

model_flexi data/models_unit/roman_crew_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_crew_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_crew_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_crew_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_crew_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_handler

skeleton fs_fast_dagger

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_crew_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_crew_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_crew_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_crew_senate.tga

model_flexi data/models_unit/roman_crew_high.cas, 15

model_flexi data/models_unit/roman_crew_med.cas, 30

model_flexi data/models_unit/roman_crew_low.cas, 40

model_flexi data/models_unit/roman_crew_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_handler_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_handler_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_handler_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_handler_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_equites ; combat spear

skeleton fs_hc_spearman, fs_hc_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_equites_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_equites_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_equites_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_equites_senate.tga

texture slave, data/models_unit/textures/ferres/unit_roman_equites_slave.tga

model_flexi data/models_unit/Equites_high.cas, 15

model_flexi data/models_unit/Equites_med.cas, 30

model_flexi data/models_unit/Equites_low.cas, 40

model_flexi data/models_unit/Equites_lowest.cas, max

model_sprite slave, 60.0, data/sprites/slave_roman_equites_sprite.spr

model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_equites_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_equites_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_equites_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_equites_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_cavalry_auxillia

skeleton fs_hc_javelinman, fs_hc_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_light_infantry_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_light_infantry_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_light_infantry_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_light_infantry_senate.tga

model_flexi data/models_unit/Light_cavalry_high.cas, 15

model_flexi data/models_unit/Light_cavalry_med.cas, 30

model_flexi data/models_unit/Light_cavalry_low.cas, 40

model_flexi data/models_unit/Light_cavalry_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_cavalry_auxillia_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_cavalry_auxillia_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_cavalry_auxillia_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_cavalry_auxillia_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_heavy_cavalry ; combat spear

skeleton fs_hc_javelinman, fs_hc_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_heavy_cavalry_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_heavy_cavalry_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_heavy_cavalry_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_heavy_cavalry_senate.tga

model_flexi_m data/models_unit/Legionary_Cavalry_high.cas, 15

model_flexi_m data/models_unit/Legionary_Cavalry_med.cas, 30

model_flexi_m data/models_unit/Legionary_Cavalry_low.cas, 40

model_flexi data/models_unit/Legionary_Cavalry_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_heavy_cavalry_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_heavy_cavalry_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_heavy_cavalry_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_heavy_cavalry_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_medium_cavalry

skeleton fs_hc_spearman, fs_hc_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_auxillia_cavalry_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_auxillia_cavalry_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_auxillia_cavalry_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_auxillia_cavalry_senate.tga

model_flexi_m data/models_unit/auxillia_cavalry_high.cas, 15

model_flexi_m data/models_unit/auxillia_cavalry_med.cas, 30

model_flexi_m data/models_unit/auxillia_cavalry_low.cas, 40

model_flexi data/models_unit/auxillia_cavalry_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_medium_cavalry_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_medium_cavalry_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_medium_cavalry_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_medium_cavalry_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_hastati

skeleton fs_javelinman, fs_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_hastati_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_hastati_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_hastati_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_hastati_senate.tga

texture slave, data/models_unit/textures/unit_roman_hastati_slave.tga

model_flexi_m data/models_unit/hastati_high.cas, 15

model_flexi_m data/models_unit/hastati_med.cas, 30

model_flexi_m data/models_unit/hastati_low.cas, 40

model_flexi data/models_unit/hastati_lowest.cas, max

model_sprite slave, 60.0, data/sprites/slave_roman_hastati_sprite.spr

model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_hastati_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_hastati_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_hastati_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_hastati_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_principes

skeleton fs_javelinman, fs_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_principes_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_principes_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_principes_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_principes_senate.tga

model_flexi_m data/models_unit/principii_high.cas, 15

model_flexi_m data/models_unit/principii_med.cas, 30

model_flexi_m data/models_unit/principii_low.cas, 40

model_flexi data/models_unit/principii_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_principes_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_principes_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_principes_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_principes_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_infantry_auxillia

skeleton fs_spearman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_auxillia_infantry_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_auxillia_infantry_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_auxillia_infantry_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_auxillia_infantry_senate.tga

model_flexi_m data/models_unit/auxillia_infantry_high.cas, 15

model_flexi_m data/models_unit/auxillia_infantry_med.cas, 30

model_flexi_m data/models_unit/auxillia_infantry_low.cas, 40

model_flexi data/models_unit/auxillia_infantry_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_infantry_auxillia_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_infantry_auxillia_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_infantry_auxillia_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_infantry_auxillia_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_legionary_cohort_ii

skeleton fs_javelinman, fs_swordsman ; throwing javelin

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_legionary_ii_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_legionary_ii_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_legionary_ii_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_legionary_ii_senate.tga

texture seleucid, data/models_unit/textures/unit_greek_legionary_seleucid.tga

model_flexi_m data/models_unit/Legionary_ii_high.cas, 15

model_flexi_m data/models_unit/Legionary_ii_med.cas, 30

model_flexi_m data/models_unit/Legionary_ii_low.cas, 40

model_flexi data/models_unit/Legionary_ii_lowest.cas, max

model_sprite seleucid, 60.0, data/sprites/seleucid_roman_legionary_cohort_ii_sprite.spr

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_legionary_cohort_ii_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_legionary_cohort_ii_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_legionary_cohort_ii_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_legionary_cohort_ii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_legionary_cohort_i

skeleton fs_javelinman, fs_swordsman ; throwing javelin

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_legionary_i_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_legionary_i_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_legionary_i_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_legionary_i_senate.tga

texture armenia, data/models_unit/textures/unit_roman_legionary_I_armenia.tga

texture numidia, data/models_unit/textures/unit_roman_legionary_I_numidia.tga

model_flexi_m data/models_unit/Early_Legionary_high.cas, 15

model_flexi_m data/models_unit/Early_Legionary_med.cas, 30

model_flexi_m data/models_unit/Early_Legionary_low.cas, 40

model_flexi data/models_unit/Early_Legionary_lowest.cas, max

model_sprite numidia, 60.0, data/sprites/numidia_roman_legionary_cohort_i_sprite.spr

model_sprite armenia, 60.0, data/sprites/armenia_roman_legionary_cohort_i_sprite.spr

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_legionary_cohort_i_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_legionary_cohort_i_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_legionary_cohort_i_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_legionary_cohort_i_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

;uses cavalry model as these have javelins

type roman_light_infantry

skeleton fs_fast_javelinman, fs_fast_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_light_infantry_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_light_infantry_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_light_infantry_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_light_infantry_senate.tga

model_flexi data/models_unit/Light_infantry_high.cas, 15

model_flexi data/models_unit/Light_infantry_med.cas, 30

model_flexi data/models_unit/Light_infantry_low.cas, 40

model_flexi data/models_unit/Light_infantry_lowest.cas, max

model_sprite 60.0, data/sprites/roman_light_infantry_sprite.spr

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_light_infantry_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_light_infantry_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_light_infantry_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_light_infantry_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_praetorian_cavalry

skeleton fs_hc_spearman, fs_hc_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_praetorian_cavalry_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_praetorian_cavalry_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_praetorian_cavalry_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_praetorian_cavalry_senate.tga

model_flexi_m data/models_unit/praetorian_cavalry_high.cas, 15

model_flexi_m data/models_unit/praetorian_cavalry_med.cas, 30

model_flexi_m data/models_unit/praetorian_cavalry_low.cas, 40

model_flexi data/models_unit/praetorian_cavalry_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cavalry_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cavalry_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cavalry_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cavalry_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_praetorian_cohort_ii

skeleton fs_javelinman, fs_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_praetorian_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_praetorian_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_praetorian_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_praetorian_senate.tga

model_flexi_m data/models_unit/urban_cohort_high.cas, 15

model_flexi_m data/models_unit/urban_cohort_med.cas, 30

model_flexi_m data/models_unit/urban_cohort_low.cas, 40

model_flexi data/models_unit/urban_cohort_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_ii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_praetorian_cohort_i

skeleton fs_javelinman, fs_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_praetorian_old_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_praetorian_old_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_praetorian_old_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_praetorian_old_senate.tga

model_flexi_m data/models_unit/praetorian_high.cas, 15

model_flexi_m data/models_unit/praetorian_med.cas, 30

model_flexi_m data/models_unit/praetorian_low.cas, 40

model_flexi data/models_unit/praetorian_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_i_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_i_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_i_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_i_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_triarii

skeleton fs_spearman ; combat spear

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_triarii_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_triarii_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_triarii_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_triarii_senate.tga

model_flexi_m data/models_unit/Triarii_high.cas, 15

model_flexi_m data/models_unit/Triarii_med.cas, 30

model_flexi_m data/models_unit/Triarii_low.cas, 40

model_flexi data/models_unit/Triarii_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_triarii_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_triarii_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_triarii_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_triarii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_velite

skeleton fs_fast_javelinman, fs_fast_dagger ; throwing spear/javelin & short sword

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_peasant_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_peasant_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_peasant_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_peasant_senate.tga

texture slave, data/models_unit/textures/unit_roman_peasant_slave.tga

model_flexi data/models_unit/Velite_high.cas, 8

model_flexi data/models_unit/Velite_med.cas, 15

model_flexi data/models_unit/Velite_low.cas, 30

model_flexi data/models_unit/Velite_lowest.cas, max

model_sprite slave, 60.0, data/sprites/slave_roman_velite_sprite.spr

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_velite_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_velite_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_velite_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_velite_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_city_militia

skeleton fs_spearman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_city_militia_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_city_militia_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_city_militia_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_city_militia_senate.tga

texture slave, data/models_unit/textures/unit_roman_city_militia_rebel.tga

model_flexi data/models_unit/militia_high.cas, 15

model_flexi data/models_unit/militia_med.cas, 30

model_flexi data/models_unit/militia_low.cas, 40

model_flexi data/models_unit/militia_lowest.cas, max

model_sprite slave, 60.0, data/sprites/slave_roman_city_militia_sprite.spr

model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_city_militia_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_city_militia_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_city_militia_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_city_militia_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

д) Insert the following entries as new ones at the END of the "descr_model_battle.txt"

 

 

type roman_decurion

skeleton fs_swordsman

skeleton_horse fs_hc_swordsman

skeleton_elephant fs_forest_elephant_rider

skeleton_chariot fs_chariot_sword

skeleton_camel fs_hc_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/officer_roman_centurion_horse_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/officer_roman_centurion_horse_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/officer_roman_centurion_horse_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/officer_roman_centurion_horse_senate.tga

model_flexi_m data/models_unit/Decurion.cas, 15

model_flexi_m data/models_unit/Decurion.cas, 30

model_flexi_m data/models_unit/Decurion.cas, 40

model_flexi data/models_unit/Decurion.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_ii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5

 

type roman_praetorian_guard_cavalry

skeleton fs_hc_spearman, fs_hc_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_praetorian_guard_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_praetorian_guard_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_praetorian_guard_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_praetorian_guard_senate.tga

model_flexi_m data/models_unit/Guard_Cavalry_high.cas, 15

model_flexi_m data/models_unit/Guard_Cavalry_med.cas, 30

model_flexi_m data/models_unit/Guard_Cavalry_low.cas, 40

model_flexi data/models_unit/Guard_Cavalry_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cavalry_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cavalry_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cavalry_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cavalry_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type eastern_legionary_cohort_i

skeleton fs_javelinman, fs_swordsman ; throwing javelin

indiv_range 40

texture armenia, data/models_unit/textures/unit_roman_legionary_I_armenia.tga

texture numidia, data/models_unit/textures/unit_roman_legionary_I_numidia.tga

model_flexi_m data/models_unit/unit_roman_legionary_high.cas, 15

model_flexi_m data/models_unit/unit_roman_legionary_med.cas, 30

model_flexi_m data/models_unit/unit_roman_legionary_low.cas, 40

model_flexi data/models_unit/unit_roman_legionary_lowest.cas, max

model_sprite numidia, 60.0, data/sprites/numidia_roman_legionary_cohort_i_sprite.spr

model_sprite armenia, 60.0, data/sprites/armenia_roman_legionary_cohort_i_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type seleucid_legionary_cohort_ii

skeleton fs_javelinman, fs_swordsman ; throwing javelin

indiv_range 40

texture seleucid, data/models_unit/textures/unit_greek_legionary_seleucid.tga

model_flexi_m data/models_unit/unit_roman_legionary_high.cas, 15

model_flexi_m data/models_unit/unit_roman_legionary_med.cas, 30

model_flexi_m data/models_unit/unit_roman_legionary_low.cas, 40

model_flexi data/models_unit/unit_roman_legionary_lowest.cas, max

model_sprite seleucid, 60.0, data/sprites/seleucid_roman_legionary_cohort_ii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_legionary_first_cohort_ii

skeleton fs_javelinman, fs_swordsman ; throwing javelin

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_first_legion_ii_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_first_legion_ii_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_first_legion_ii_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_first_legion_ii_senate.tga

texture seleucid, data/models_unit/textures/unit_greek_legionary_seleucid.tga

model_flexi_m data/models_unit/Legionary_ii_high.cas, 15

model_flexi_m data/models_unit/Legionary_ii_med.cas, 30

model_flexi_m data/models_unit/Legionary_ii_low.cas, 40

model_flexi data/models_unit/Legionary_ii_lowest.cas, max

model_sprite seleucid, 60.0, data/sprites/seleucid_roman_legionary_cohort_ii_sprite.spr

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_legionary_cohort_ii_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_legionary_cohort_ii_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_legionary_cohort_ii_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_legionary_cohort_ii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_legionary_first_cohort_i

skeleton fs_javelinman, fs_swordsman ; throwing javelin

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_legionary_I_augustinian_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_legionary_I_augustinian_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_legionary_I_augustinian_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_legionary_I_augustinian_senate.tga

texture armenia, data/models_unit/textures/unit_roman_legionary_I_armenia.tga

texture numidia, data/models_unit/textures/unit_roman_legionary_I_numidia.tga

model_flexi_m data/models_unit/Augustinian_Legionary_high.cas, 15

model_flexi_m data/models_unit/Augustinian_Legionary_med.cas, 30

model_flexi_m data/models_unit/Augustinian_Legionary_low.cas, 40

model_flexi data/models_unit/Augustinian_Legionary_lowest.cas, max

model_sprite numidia, 60.0, data/sprites/numidia_roman_legionary_cohort_i_sprite.spr

model_sprite armenia, 60.0, data/sprites/armenia_roman_legionary_cohort_i_sprite.spr

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_legionary_cohort_i_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_legionary_cohort_i_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_legionary_cohort_i_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_legionary_cohort_i_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

type roman_early_decurion

skeleton fs_swordsman

skeleton_horse fs_hc_swordsman

skeleton_elephant fs_forest_elephant_rider

skeleton_chariot fs_chariot_sword

skeleton_camel fs_hc_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/officer_roman_early_centurion_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/officer_roman_early_centurion_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/officer_roman_early_centurion_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/officer_roman_early_centurion_senate.tga

model_flexi_m data/models_unit/Early_Decurion.cas, 15

model_flexi_m data/models_unit/Early_Decurion.cas, 30

model_flexi_m data/models_unit/Early_Decurion.cas, 40

model_flexi data/models_unit/Early_Decurion.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_triarii_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_triarii_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_triarii_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_triarii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5

 

type roman_standard_eagle

skeleton fs_standard_bearer

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_standard_eagle_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_standard_eagle_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_standard_eagle_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_standard_eagle_senate.tga

model_flexi_m data/models_unit/roman_standard_eagle.cas, 8

model_flexi_m data/models_unit/roman_standard_eagle.cas, 15

model_flexi_m data/models_unit/roman_standard_eagle.cas, 30

model_flexi_m data/models_unit/roman_standard_eagle.cas, 40

model_flexi data/models_unit/roman_standard_eagle.cas, max

model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_ii_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_ii_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5

 

type roman_early_guard

skeleton fs_hc_spearman, fs_hc_swordsman

indiv_range 40

texture romans_julii, data/models_unit/textures/ferres/unit_roman_early_guard_julii.tga

texture romans_brutii, data/models_unit/textures/ferres/unit_roman_early_guard_brutii.tga

texture romans_scipii, data/models_unit/textures/ferres/unit_roman_early_guard_scipii.tga

texture romans_senate, data/models_unit/textures/ferres/unit_roman_early_guard_senate.tga

model_flexi data/models_unit/early_guard_high.cas, 15

model_flexi data/models_unit/early_guard_med.cas, 30

model_flexi data/models_unit/early_guard_low.cas, 40

model_flexi data/models_unit/early_guard_lowest.cas, max

model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_equites_sprite.spr

model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_equites_sprite.spr

model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_equites_sprite.spr

model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_equites_sprite.spr

model_tri 400, 0.5f, 0.5f, 0.5f

 

е)Open the "export_descr_unit.txt" ("...\Rome - Total War\Data")

 

 

a1) Change the following entries. They're are already present and need to be replaced by copy & paste the entries below over the present ones

 

 

type numidian legionaries

dictionary numidian_legionaries ; Numidian Legionaries

category infantry

class heavy

voice_type Heavy_1

soldier eastern_legionary_cohort_i, 40, 0, 1.3

officer carthaginian_standard

attributes sea_faring, hide_forest, can_sap, hardy

formation 1, 2, 2, 3, 4, square

stat_health 1, 0

stat_pri 11, 2, pilum, 35, 2, thrown, blade, piercing, spear, 25 ,1

stat_pri_attr prec, thrown ap

stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 7, 4, 5, metal

stat_sec_armour 0, 1, flesh

stat_heat 2

stat_ground 2, 1, 0, -1

stat_mental 4, disciplined, highly_trained

stat_charge_dist 30

stat_fire_delay 0

stat_food 60, 300

stat_cost 2, 500, 220, 50, 80, 500

ownership numidia

 

 

type east legionary

dictionary armenian_legionaries ; Armenian Legionaries

category infantry

class heavy

voice_type Heavy_1

soldier eastern_legionary_cohort_i, 40, 0, 1.3

officer east_heavy_standard

attributes sea_faring, hide_forest, can_sap, hardy

formation 1, 2, 2, 3, 4, square

stat_health 1, 0

stat_pri 11, 2, pilum, 35, 2, thrown, blade, piercing, spear, 25 ,1

stat_pri_attr prec, thrown ap

stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 7, 4, 5, metal

stat_sec_armour 0, 1, flesh

stat_heat 2

stat_ground 2, 1, 0, -1

stat_mental 4, disciplined, highly_trained

stat_charge_dist 30

stat_fire_delay 0

stat_food 60, 300

stat_cost 2, 500, 220, 50, 80, 500

ownership armenia

 

 

type greek argyraspid

dictionary greek_legionary ; Silver Shield Legionaries

category infantry

class heavy

voice_type Heavy_1

soldier seleucid_legionary_cohort_ii, 40, 0, 1

officer greek_standard

attributes sea_faring, hide_forest, can_sap, hardy

formation 1, 1, 2, 2, 4, square, testudo

stat_health 1, 0

stat_pri 13, 3, pilum, 35, 2, thrown, blade, piercing, spear, 25 ,1

stat_pri_attr prec, thrown ap

stat_sec 9, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 12, 5, 5, metal

stat_sec_armour 0, 1, flesh

stat_heat 5

stat_ground 2, 0, 0, 0

stat_mental 8, disciplined, highly_trained

stat_charge_dist 30

stat_fire_delay 0

stat_food 60, 300

stat_cost 2, 710, 260, 80, 110, 710

ownership seleucid

 

 

type roman archer auxillia

dictionary roman_archer_auxillia ; Archer Auxilia

category infantry

class missile

voice_type Medium_1

soldier roman_archer_auxillia, 40, 0, 0.8

attributes sea_faring, hide_forest, can_sap, hardy

formation 1.2, 1.2, 2.4, 2.4, 4, square

stat_health 1, 0

stat_pri 9, 2, arrow, 170, 30, missile, archery, piercing, none, 25 ,1

stat_pri_attr no

stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 6, 3, 0, metal

stat_sec_armour 0, 0, flesh

stat_heat 1

stat_ground 2, 0, 3, 0

stat_mental 4, disciplined, trained

stat_charge_dist 30

stat_fire_delay 0

stat_food 60, 300

stat_cost 1, 430, 170, 50, 70, 430

ownership romans julii,romans brutii,romans scipii,romans senate

 

 

type roman velite

dictionary roman_velite ; Velites

category infantry

class missile

voice_type Light_1

soldier roman_velite, 40, 0, 0.8

mount_effect elephant +6, chariot +6

attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap

formation 1.6, 2, 3.2, 4, 3, square

stat_health 1, 0

stat_pri 7, 2, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1

stat_pri_attr thrown

stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 2, 3, 2, flesh

stat_sec_armour 0, 0, flesh

stat_heat 1

stat_ground 2, 0, 3, 0

stat_mental 4, normal, untrained

stat_charge_dist 30

stat_fire_delay 0

stat_food 60, 300

stat_cost 1, 270, 170, 30, 40, 270

ownership roman

 

 

type roman legionary first cohort i

dictionary roman_legionary_first_cohort_i ; Early Legionary First Cohort

category infantry

class heavy

voice_type Heavy_1

soldier roman_legionary_first_cohort_i, 60, 0, 1.3

officer roman_centurion

officer roman_standard

officer roman_standard_eagle

attributes sea_faring, hide_forest, can_sap, hardy, command

formation 1, 2, 2, 3, 4, square, testudo

stat_health 1, 0

stat_pri 13, 4, pilum, 35, 2, thrown, blade, piercing, spear, 25 ,1

stat_pri_attr prec, thrown ap

stat_sec 9, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 7, 5, 5, metal

stat_sec_armour 0, 1, flesh

stat_heat 4

stat_ground 2, 0, 0, 0

stat_mental 10, disciplined, highly_trained

stat_charge_dist 30

stat_fire_delay 0

stat_food 60, 300

stat_cost 2, 1010, 310, 110, 160, 1010

ownership romans julii,romans brutii,romans scipii,romans senate

 

 

type roman legionary first cohort ii

dictionary roman_legionary_first_cohort_ii ; Legionary First Cohort

category infantry

class heavy

voice_type Medium_1

soldier roman_legionary_first_cohort_ii, 60, 0, 1.3

officer roman_centurion

officer roman_standard

officer roman_standard_eagle

attributes sea_faring, hide_forest, can_sap, hardy, command

formation 1, 2, 2, 3, 4, square, testudo

stat_health 1, 0

stat_pri 13, 4, pilum, 35, 2, thrown, blade, piercing, spear, 25 ,1

stat_pri_attr prec, thrown ap

stat_sec 9, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 12, 5, 5, metal

stat_sec_armour 0, 1, flesh

stat_heat 5

stat_ground 2, 0, 0, 0

stat_mental 10, disciplined, highly_trained

stat_charge_dist 30

stat_fire_delay 0

stat_food 60, 300

stat_cost 2, 1220, 310, 130, 190, 1220

ownership romans julii,romans brutii,romans scipii,romans senate

 

 

type roman light cavalry

dictionary roman_light_cavalry ; Equites

category cavalry

class light

voice_type Light_1

soldier roman_equites, 27, 0, 1

officer roman_early_decurion

mount light horse

mount_effect elephant -8, camel -4

attributes sea_faring, hide_forest, hardy

formation 1.5, 4, 3, 6, 4, square, wedge

stat_health 1, 0

stat_pri 7, 7, no, 0, 0, melee, simple, piercing, spear, 25 ,1

stat_pri_attr no

stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 3, 5, 4, leather

stat_sec_armour 0, 0, flesh

stat_heat 1

stat_ground 0, 0, -6, 0

stat_mental 4, normal, trained

stat_charge_dist 40

stat_fire_delay 0

stat_food 60, 300

stat_cost 1, 420, 110, 50, 70, 420

ownership roman

 

 

type roman cavalry auxillia

dictionary roman_cavalry_auxillia ; Cavalry Auxilia

category cavalry

class missile

voice_type Medium_1

soldier roman_cavalry_auxillia, 27, 0, 1

officer roman_decurion

mount light horse

mount_effect elephant -8, camel -4

attributes sea_faring, hide_forest, cantabrian_circle

formation 3, 4, 6, 6, 4, square

stat_health 1, 0

stat_pri 7, 2, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1

stat_pri_attr thrown

stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 2, 3, 4, flesh

stat_sec_armour 0, 1, flesh

stat_heat 1

stat_ground 0, 0, -6, 0

stat_mental 6, normal, trained

stat_charge_dist 40

stat_fire_delay 0

stat_food 60, 300

stat_cost 1, 470, 110, 50, 70, 470

ownership romans julii,romans brutii,romans scipii,romans senate

 

 

type roman medium cavalry

dictionary roman_medium_cavalry ; Roman Cavalry

category cavalry

class heavy

voice_type Medium_1

soldier roman_medium_cavalry, 27, 0, 1

officer roman_decurion

mount medium horse

mount_effect elephant -8, camel -4

attributes sea_faring, hide_forest, hardy

formation 1.5, 4, 3, 6, 4, square, wedge

stat_health 1, 0

stat_pri 7, 7, no, 0, 0, melee, simple, piercing, spear, 25 ,1

stat_pri_attr no

stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 6, 5, 4, metal

stat_sec_armour 0, 1, flesh

stat_heat 1

stat_ground 0, 0, -6, 0

stat_mental 6, normal, highly_trained

stat_charge_dist 40

stat_fire_delay 0

stat_food 60, 300

stat_cost 1, 520, 120, 60, 80, 520

ownership romans julii,romans brutii,romans scipii,romans senate

 

 

type roman heavy cavalry

dictionary roman_heavy_cavalry ; Legionary Cavalry

category cavalry

class heavy

voice_type Heavy_1

soldier roman_heavy_cavalry, 27, 0, 1

officer roman_decurion

mount heavy horse

mount_effect elephant -8, camel -4

attributes sea_faring, hide_forest, hardy

formation 1.5, 4, 3, 6, 4, square, wedge

stat_health 1, 0

stat_pri 17, 4, javelin, 45, 2, thrown, archery, piercing, spear, 25 ,1

stat_pri_attr prec, thrown ap

stat_sec 9, 9, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 12, 6, 4, metal

stat_sec_armour 0, 1, flesh

stat_heat 4

stat_ground 0, 0, -6, 0

stat_mental 10, disciplined, highly_trained

stat_charge_dist 40

stat_fire_delay 0

stat_food 60, 300

stat_cost 2, 790, 140, 80, 120, 790

ownership romans julii,romans brutii,romans scipii,romans senate

 

 

type roman praetorian cavalry

dictionary roman_praetorian_cavalry ; Praetorian Cavalry

category cavalry

class heavy

voice_type Heavy_1

soldier roman_praetorian_cavalry, 27, 0, 1

officer roman_decurion

mount heavy horse

mount_effect elephant -8, camel -4

attributes sea_faring, hide_forest, hardy

formation 1.5, 4, 3, 6, 4, square, wedge

stat_health 1, 0

stat_pri 12, 9, no, 0, 0, melee, simple, piercing, spear, 25 ,1

stat_pri_attr no

stat_sec 12, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 11, 7, 4, metal

stat_sec_armour 0, 1, flesh

stat_heat 2

stat_ground 0, 0, -6, 0

stat_mental 10, disciplined, highly_trained

stat_charge_dist 40

stat_fire_delay 0

stat_food 60, 300

stat_cost 2, 840, 240, 90, 130, 840

ownership romans julii,romans brutii,romans scipii,romans senate

 

 

type roman generals guard cavalry early

dictionary roman_generals_guard_cavalry_early ; Roman General

category cavalry

class heavy

voice_type General_1

soldier roman_early_guard, 12, 0, 1

officer roman_early_decurion

mount heavy horse

mount_effect elephant -8, camel -4

attributes sea_faring, general_unit, hide_forest, hardy

formation 1.5, 4, 3, 6, 4, square

stat_health 1, 0

stat_pri 7, 7, no, 0, 0, melee, simple, piercing, spear, 25 ,1

stat_pri_attr no

stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 9, 3, 0, metal

stat_sec_armour 0, 1, flesh

stat_heat 4

stat_ground 0, -2, -4, 2

stat_mental 8, disciplined, highly_trained

stat_charge_dist 40

stat_fire_delay 0

stat_food 60, 300

stat_cost 1, 790, 80, 80, 120, 790

ownership romans julii, romans brutii,romans scipii,romans senate

 

 

type roman generals guard cavalry

dictionary roman_generals_guard_cavalry ; Roman General

category cavalry

class heavy

voice_type General_1

soldier roman_praetorian_guard_cavalry, 12, 0, 1

officer roman_decurion

mount generals horse

mount_effect elephant -8, camel -4

attributes sea_faring, general_unit, hide_forest, hardy, general_unit_upgrade

formation 1.5, 4, 3, 6, 3, square

stat_health 2, 0

stat_pri 12, 9, no, 0, 0, melee, simple, piercing, spear, 25 ,1

stat_pri_attr no

stat_sec 12, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_sec_attr no

stat_pri_armour 11, 7, 4, metal

stat_sec_armour 0, 1, flesh

stat_heat 3

stat_ground 0, 0, -6, 0

stat_mental 10, disciplined, highly_trained

stat_charge_dist 40

stat_fire_delay 0

stat_food 60, 300

stat_cost 1, 1120, 80, 120, 170, 1120

ownership romans julii,romans brutii,romans scipii,romans senate

 

Вот так все просто :huh:

Второй файл ml_unit_cards_1.4b - установка:

1. Download xpac.

2. Create a new empty txt file. (thats it).

3. Make a new folder rename it to 'UI' and place it in your data folder. You must use xpac to extract all of the files from 'ui_1.pak' under data/packs (you can modify the .bat file to unpack only the ui_1.pak) and copy all of the files there.

4. Rename the new empty txt file to 'ui_1.pak' and place it in the packs file with the other pak files. This will trick the game to look in another location for the file.

5. When this is complete just place the 'UI' folder of this pack in your data folder and press overwrite all files. Finished, you are done!

 

(optional)

6. The cards for the optional content are included in the 'choose it!' folder. To install them, just open the folder of your favorite unit and copy the 'UI' folder in your data folder.

 

Третий файл Ml 366 files просто копируем 2-а текстовика в папку Data.

Изменено пользователем Золд
Ссылка на комментарий

2ARXIDIABLO

А как ты устанавливал описалово для римских юнитов: файл ml_unit_cards_1.4b? А то шкурки стали а описалово вероятно что то я начудил - стали выдны баги разные? Может напишеш как ты устанавливал, что бы понятней было? :huh:

Изменено пользователем iga8
Ссылка на комментарий

Для публикации сообщений создайте учётную запись или авторизуйтесь

Вы должны быть пользователем, чтобы оставить комментарий

Создать учетную запись

Зарегистрируйте новую учётную запись в нашем сообществе. Это очень просто!

Регистрация нового пользователя

Войти

Уже есть аккаунт? Войти в систему.

Войти
×
×
  • Создать...

Важная информация

Политика конфиденциальности Политика конфиденциальности.