iga8 Опубликовано 3 апреля, 2006 #1 Поделиться Опубликовано 3 апреля, 2006 Вот здесь есть ссылки на шкурки для Римлян: http://www.twcenter.net/forums/showthread.php?t=44393 1)Legions skinpack: http://www.twcenter.net/downloads/db/?mod=726 2)unit cards for the ML units: http://www.twcenter.net/downloads/db/index.php?mod=732 3)Attached Files File Type: zip Ml 366 files.zip (40.9 KB, 19 views) Скрины с мода с новыми шкурками римлян: 1. Praetorians vs Spartans 2. Hypastists vs Triarii 3. Spartans vs Principii Ссылка на комментарий
ARXIDIABLO Опубликовано 3 апреля, 2006 #2 Поделиться Опубликовано 3 апреля, 2006 А не подскажите как устоновить римских юнитов??? А то я в этом деле не очень разбираюсь. Ссылка на комментарий
iga8 Опубликовано 3 апреля, 2006 Автор #3 Поделиться Опубликовано 3 апреля, 2006 (изменено) 2ARXIDIABLO Да камрад установка конечно не сахар . Давай разбиратся вместе, может кто нибудь нам и поможет, кто лучше владеет английским! Файл первый MODDING_LEGIONS_FULL_PACK_v1.3b собственно шкурки римлян - инсталяция 2-х видов: 1) так называемая облегчанная: а) Copy the "Data" folder of this zip file into your rtw folder (f.i. "C:\Games\Rome - Total War\") б)What are you waiting for, start the game and have fun :P (что это я не понял) P.S. Если у Вас ничего не получилось устанавлюйте ручками 2) второй вариант установки (ручками ) а) Open the "Data" folder that is included in this zip file (распаковываем архивчик) б) Copy the folder "models_unit" and "sprites" into your Data folder (f.i. "C:\Games\Rome - Total War\Data") ! Do not copy the "export_descr_unit.txt" and "descr_model_battle.txt" or your present skin-mods will be overwritten ! в) Open the "descr_model_battle.txt" ("...\Rome - Total War\Data") г)Change the following entries. They're are already present and need to be replaced by copy & paste the entries below over the present ones type roman_general skeleton fs_dagger skeleton_horse fs_hc_swordsman skeleton_elephant fs_forest_elephant_rider skeleton_chariot fs_chariot_sword skeleton_camel fs_hc_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/officer_roman_general_julii.tga texture romans_brutii, data/models_unit/textures/ferres/officer_roman_general_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/officer_roman_general_scipii.tga texture romans_senate, data/models_unit/textures/ferres/officer_roman_general_senate.tga ;texture slave, data/models_unit/textures/officer_roman_general_rebel.tga ;MISSING model_flexi_m data/models_unit/Roman_general_high.cas, 15 model_flexi_m data/models_unit/Roman_general_med.cas, 30 model_flexi_m data/models_unit/Roman_general_low.cas, 40 model_flexi_m data/models_unit/Roman_general_lowest.cas, max model_sprite 60.0, data/sprites/roman_general_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5 type roman_lesser_general skeleton fs_dagger skeleton_horse fs_hc_swordsman skeleton_elephant fs_forest_elephant_rider skeleton_chariot fs_chariot_sword skeleton_camel fs_hc_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/officer_roman_lesser_general_julii.tga texture romans_brutii, data/models_unit/textures/ferres/officer_roman_lesser_general_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/officer_roman_lesser_general_scipii.tga texture romans_senate, data/models_unit/textures/ferres/officer_roman_lesser_general_senate.tga ;texture slave, data/models_unit/textures/officer_roman_general_rebel.tga ;MISSING model_flexi_m data/models_unit/Early_General.cas, 15 model_flexi_m data/models_unit/Early_General.cas, 30 model_flexi_m data/models_unit/Early_General.cas, 40 model_flexi_m data/models_unit/Early_General.cas, max model_sprite 60.0, data/sprites/roman_general_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5 type roman_standard skeleton fs_standard_bearer indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_standard_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_standard_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_standard_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_standard_senate.tga model_flexi_m data/models_unit/roman_standard.cas, 8 model_flexi_m data/models_unit/roman_standard.cas, 15 model_flexi_m data/models_unit/roman_standard.cas, 30 model_flexi_m data/models_unit/roman_standard.cas, 40 model_flexi data/models_unit/roman_standard.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_ii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5 type roman_centurion skeleton fs_dagger indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/officer_roman_centurion_julii.tga texture romans_brutii, data/models_unit/textures/ferres/officer_roman_centurion_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/officer_roman_centurion_scipii.tga texture romans_senate, data/models_unit/textures/ferres/officer_roman_centurion_senate.tga model_flexi_m data/models_unit/Centurion.cas, 15 model_flexi_m data/models_unit/Centurion.cas, 30 model_flexi_m data/models_unit/Centurion.cas, 40 model_flexi data/models_unit/Centurion.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_ii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5 type roman_early_centurion skeleton fs_dagger indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/officer_roman_early_centurion_julii.tga texture romans_brutii, data/models_unit/textures/ferres/officer_roman_early_centurion_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/officer_roman_early_centurion_scipii.tga texture romans_senate, data/models_unit/textures/ferres/officer_roman_early_centurion_senate.tga model_flexi_m data/models_unit/Early_Centurion.cas, 15 model_flexi_m data/models_unit/Early_Centurion.cas, 30 model_flexi_m data/models_unit/Early_Centurion.cas, 40 model_flexi data/models_unit/Early_Centurion.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_triarii_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_triarii_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_triarii_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_triarii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5 type roman_early_standard skeleton fs_standard_bearer indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/officer_roman_early_standard_julii.tga texture romans_brutii, data/models_unit/textures/ferres/officer_roman_early_standard_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/officer_roman_early_standard_scipii.tga texture romans_senate, data/models_unit/textures/ferres/officer_roman_early_standard_senate.tga ;texture slave, data/models_unit/textures/officer_roman_early_standard_rebel.tga ;MISSING model_flexi_m data/models_unit/Early_standard.cas, 8 model_flexi_m data/models_unit/Early_standard.cas, 15 model_flexi_m data/models_unit/Early_standard.cas, 30 model_flexi_m data/models_unit/Early_standard.cas, 40 model_flexi data/models_unit/Early_standard.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_triarii_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_triarii_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_triarii_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_triarii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5 type roman_archer skeleton fs_fast_archer, fs_fast_dagger indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_archer_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_archer_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_archer_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_archer_senate.tga model_flexi data/models_unit/Archer_high.cas, 15 model_flexi data/models_unit/Archer_med.cas, 30 model_flexi data/models_unit/Archer_low.cas, 40 model_flexi data/models_unit/Archer_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_archer_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_archer_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_archer_sprite.spr model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_archer_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_archer_auxillia skeleton fs_fast_archer, fs_fast_dagger indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_auxillia_archer_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_auxillia_archer_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_auxillia_archer_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_auxillia_archer_senate.tga model_flexi data/models_unit/Bowman_mail_high.cas, 15 model_flexi data/models_unit/Bowman_mail_med.cas, 30 model_flexi data/models_unit/Bowman_mail_low.cas, 40 model_flexi data/models_unit/Bowman_mail_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_archer_auxillia_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_archer_auxillia_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_archer_auxillia_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_archer_auxillia_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_peasant skeleton fs_dagger indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_peasant_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_peasant_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_peasant_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_peasant_senate.tga texture slave, data/models_unit/textures/unit_roman_peasant_slave.tga model_flexi data/models_unit/unit_roman_peasant_high.cas, 15 model_flexi data/models_unit/unit_roman_peasant_med.cas, 30 model_flexi data/models_unit/unit_roman_peasant_low.cas, 40 model_flexi data/models_unit/unit_roman_peasant_lowest.cas, max model_sprite slave, 60.0, data/sprites/slave_roman_peasant_sprite.spr model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_peasant_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_peasant_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_peasant_sprite.spr model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_peasant_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_crew skeleton fs_fast_dagger indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_crew_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_crew_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_crew_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_crew_senate.tga model_flexi data/models_unit/roman_crew_high.cas, 15 model_flexi data/models_unit/roman_crew_med.cas, 30 model_flexi data/models_unit/roman_crew_low.cas, 40 model_flexi data/models_unit/roman_crew_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_crew_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_crew_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_crew_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_crew_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_handler skeleton fs_fast_dagger indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_crew_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_crew_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_crew_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_crew_senate.tga model_flexi data/models_unit/roman_crew_high.cas, 15 model_flexi data/models_unit/roman_crew_med.cas, 30 model_flexi data/models_unit/roman_crew_low.cas, 40 model_flexi data/models_unit/roman_crew_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_handler_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_handler_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_handler_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_handler_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_equites ; combat spear skeleton fs_hc_spearman, fs_hc_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_equites_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_equites_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_equites_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_equites_senate.tga texture slave, data/models_unit/textures/ferres/unit_roman_equites_slave.tga model_flexi data/models_unit/Equites_high.cas, 15 model_flexi data/models_unit/Equites_med.cas, 30 model_flexi data/models_unit/Equites_low.cas, 40 model_flexi data/models_unit/Equites_lowest.cas, max model_sprite slave, 60.0, data/sprites/slave_roman_equites_sprite.spr model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_equites_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_equites_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_equites_sprite.spr model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_equites_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_cavalry_auxillia skeleton fs_hc_javelinman, fs_hc_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_light_infantry_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_light_infantry_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_light_infantry_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_light_infantry_senate.tga model_flexi data/models_unit/Light_cavalry_high.cas, 15 model_flexi data/models_unit/Light_cavalry_med.cas, 30 model_flexi data/models_unit/Light_cavalry_low.cas, 40 model_flexi data/models_unit/Light_cavalry_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_cavalry_auxillia_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_cavalry_auxillia_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_cavalry_auxillia_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_cavalry_auxillia_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_heavy_cavalry ; combat spear skeleton fs_hc_javelinman, fs_hc_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_heavy_cavalry_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_heavy_cavalry_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_heavy_cavalry_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_heavy_cavalry_senate.tga model_flexi_m data/models_unit/Legionary_Cavalry_high.cas, 15 model_flexi_m data/models_unit/Legionary_Cavalry_med.cas, 30 model_flexi_m data/models_unit/Legionary_Cavalry_low.cas, 40 model_flexi data/models_unit/Legionary_Cavalry_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_heavy_cavalry_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_heavy_cavalry_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_heavy_cavalry_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_heavy_cavalry_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_medium_cavalry skeleton fs_hc_spearman, fs_hc_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_auxillia_cavalry_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_auxillia_cavalry_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_auxillia_cavalry_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_auxillia_cavalry_senate.tga model_flexi_m data/models_unit/auxillia_cavalry_high.cas, 15 model_flexi_m data/models_unit/auxillia_cavalry_med.cas, 30 model_flexi_m data/models_unit/auxillia_cavalry_low.cas, 40 model_flexi data/models_unit/auxillia_cavalry_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_medium_cavalry_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_medium_cavalry_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_medium_cavalry_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_medium_cavalry_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_hastati skeleton fs_javelinman, fs_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_hastati_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_hastati_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_hastati_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_hastati_senate.tga texture slave, data/models_unit/textures/unit_roman_hastati_slave.tga model_flexi_m data/models_unit/hastati_high.cas, 15 model_flexi_m data/models_unit/hastati_med.cas, 30 model_flexi_m data/models_unit/hastati_low.cas, 40 model_flexi data/models_unit/hastati_lowest.cas, max model_sprite slave, 60.0, data/sprites/slave_roman_hastati_sprite.spr model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_hastati_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_hastati_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_hastati_sprite.spr model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_hastati_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_principes skeleton fs_javelinman, fs_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_principes_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_principes_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_principes_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_principes_senate.tga model_flexi_m data/models_unit/principii_high.cas, 15 model_flexi_m data/models_unit/principii_med.cas, 30 model_flexi_m data/models_unit/principii_low.cas, 40 model_flexi data/models_unit/principii_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_principes_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_principes_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_principes_sprite.spr model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_principes_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_infantry_auxillia skeleton fs_spearman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_auxillia_infantry_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_auxillia_infantry_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_auxillia_infantry_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_auxillia_infantry_senate.tga model_flexi_m data/models_unit/auxillia_infantry_high.cas, 15 model_flexi_m data/models_unit/auxillia_infantry_med.cas, 30 model_flexi_m data/models_unit/auxillia_infantry_low.cas, 40 model_flexi data/models_unit/auxillia_infantry_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_infantry_auxillia_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_infantry_auxillia_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_infantry_auxillia_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_infantry_auxillia_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_legionary_cohort_ii skeleton fs_javelinman, fs_swordsman ; throwing javelin indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_legionary_ii_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_legionary_ii_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_legionary_ii_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_legionary_ii_senate.tga texture seleucid, data/models_unit/textures/unit_greek_legionary_seleucid.tga model_flexi_m data/models_unit/Legionary_ii_high.cas, 15 model_flexi_m data/models_unit/Legionary_ii_med.cas, 30 model_flexi_m data/models_unit/Legionary_ii_low.cas, 40 model_flexi data/models_unit/Legionary_ii_lowest.cas, max model_sprite seleucid, 60.0, data/sprites/seleucid_roman_legionary_cohort_ii_sprite.spr model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_legionary_cohort_ii_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_legionary_cohort_ii_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_legionary_cohort_ii_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_legionary_cohort_ii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_legionary_cohort_i skeleton fs_javelinman, fs_swordsman ; throwing javelin indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_legionary_i_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_legionary_i_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_legionary_i_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_legionary_i_senate.tga texture armenia, data/models_unit/textures/unit_roman_legionary_I_armenia.tga texture numidia, data/models_unit/textures/unit_roman_legionary_I_numidia.tga model_flexi_m data/models_unit/Early_Legionary_high.cas, 15 model_flexi_m data/models_unit/Early_Legionary_med.cas, 30 model_flexi_m data/models_unit/Early_Legionary_low.cas, 40 model_flexi data/models_unit/Early_Legionary_lowest.cas, max model_sprite numidia, 60.0, data/sprites/numidia_roman_legionary_cohort_i_sprite.spr model_sprite armenia, 60.0, data/sprites/armenia_roman_legionary_cohort_i_sprite.spr model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_legionary_cohort_i_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_legionary_cohort_i_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_legionary_cohort_i_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_legionary_cohort_i_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f ;uses cavalry model as these have javelins type roman_light_infantry skeleton fs_fast_javelinman, fs_fast_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_light_infantry_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_light_infantry_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_light_infantry_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_light_infantry_senate.tga model_flexi data/models_unit/Light_infantry_high.cas, 15 model_flexi data/models_unit/Light_infantry_med.cas, 30 model_flexi data/models_unit/Light_infantry_low.cas, 40 model_flexi data/models_unit/Light_infantry_lowest.cas, max model_sprite 60.0, data/sprites/roman_light_infantry_sprite.spr model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_light_infantry_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_light_infantry_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_light_infantry_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_light_infantry_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_praetorian_cavalry skeleton fs_hc_spearman, fs_hc_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_praetorian_cavalry_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_praetorian_cavalry_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_praetorian_cavalry_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_praetorian_cavalry_senate.tga model_flexi_m data/models_unit/praetorian_cavalry_high.cas, 15 model_flexi_m data/models_unit/praetorian_cavalry_med.cas, 30 model_flexi_m data/models_unit/praetorian_cavalry_low.cas, 40 model_flexi data/models_unit/praetorian_cavalry_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cavalry_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cavalry_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cavalry_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cavalry_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_praetorian_cohort_ii skeleton fs_javelinman, fs_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_praetorian_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_praetorian_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_praetorian_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_praetorian_senate.tga model_flexi_m data/models_unit/urban_cohort_high.cas, 15 model_flexi_m data/models_unit/urban_cohort_med.cas, 30 model_flexi_m data/models_unit/urban_cohort_low.cas, 40 model_flexi data/models_unit/urban_cohort_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_ii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_praetorian_cohort_i skeleton fs_javelinman, fs_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_praetorian_old_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_praetorian_old_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_praetorian_old_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_praetorian_old_senate.tga model_flexi_m data/models_unit/praetorian_high.cas, 15 model_flexi_m data/models_unit/praetorian_med.cas, 30 model_flexi_m data/models_unit/praetorian_low.cas, 40 model_flexi data/models_unit/praetorian_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_i_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_i_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_i_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_i_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_triarii skeleton fs_spearman ; combat spear indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_triarii_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_triarii_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_triarii_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_triarii_senate.tga model_flexi_m data/models_unit/Triarii_high.cas, 15 model_flexi_m data/models_unit/Triarii_med.cas, 30 model_flexi_m data/models_unit/Triarii_low.cas, 40 model_flexi data/models_unit/Triarii_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_triarii_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_triarii_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_triarii_sprite.spr model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_triarii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_velite skeleton fs_fast_javelinman, fs_fast_dagger ; throwing spear/javelin & short sword indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_peasant_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_peasant_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_peasant_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_peasant_senate.tga texture slave, data/models_unit/textures/unit_roman_peasant_slave.tga model_flexi data/models_unit/Velite_high.cas, 8 model_flexi data/models_unit/Velite_med.cas, 15 model_flexi data/models_unit/Velite_low.cas, 30 model_flexi data/models_unit/Velite_lowest.cas, max model_sprite slave, 60.0, data/sprites/slave_roman_velite_sprite.spr model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_velite_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_velite_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_velite_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_velite_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_city_militia skeleton fs_spearman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_city_militia_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_city_militia_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_city_militia_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_city_militia_senate.tga texture slave, data/models_unit/textures/unit_roman_city_militia_rebel.tga model_flexi data/models_unit/militia_high.cas, 15 model_flexi data/models_unit/militia_med.cas, 30 model_flexi data/models_unit/militia_low.cas, 40 model_flexi data/models_unit/militia_lowest.cas, max model_sprite slave, 60.0, data/sprites/slave_roman_city_militia_sprite.spr model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_city_militia_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_city_militia_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_city_militia_sprite.spr model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_city_militia_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f д) Insert the following entries as new ones at the END of the "descr_model_battle.txt" type roman_decurion skeleton fs_swordsman skeleton_horse fs_hc_swordsman skeleton_elephant fs_forest_elephant_rider skeleton_chariot fs_chariot_sword skeleton_camel fs_hc_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/officer_roman_centurion_horse_julii.tga texture romans_brutii, data/models_unit/textures/ferres/officer_roman_centurion_horse_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/officer_roman_centurion_horse_scipii.tga texture romans_senate, data/models_unit/textures/ferres/officer_roman_centurion_horse_senate.tga model_flexi_m data/models_unit/Decurion.cas, 15 model_flexi_m data/models_unit/Decurion.cas, 30 model_flexi_m data/models_unit/Decurion.cas, 40 model_flexi data/models_unit/Decurion.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_ii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5 type roman_praetorian_guard_cavalry skeleton fs_hc_spearman, fs_hc_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_praetorian_guard_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_praetorian_guard_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_praetorian_guard_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_praetorian_guard_senate.tga model_flexi_m data/models_unit/Guard_Cavalry_high.cas, 15 model_flexi_m data/models_unit/Guard_Cavalry_med.cas, 30 model_flexi_m data/models_unit/Guard_Cavalry_low.cas, 40 model_flexi data/models_unit/Guard_Cavalry_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cavalry_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cavalry_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cavalry_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cavalry_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type eastern_legionary_cohort_i skeleton fs_javelinman, fs_swordsman ; throwing javelin indiv_range 40 texture armenia, data/models_unit/textures/unit_roman_legionary_I_armenia.tga texture numidia, data/models_unit/textures/unit_roman_legionary_I_numidia.tga model_flexi_m data/models_unit/unit_roman_legionary_high.cas, 15 model_flexi_m data/models_unit/unit_roman_legionary_med.cas, 30 model_flexi_m data/models_unit/unit_roman_legionary_low.cas, 40 model_flexi data/models_unit/unit_roman_legionary_lowest.cas, max model_sprite numidia, 60.0, data/sprites/numidia_roman_legionary_cohort_i_sprite.spr model_sprite armenia, 60.0, data/sprites/armenia_roman_legionary_cohort_i_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type seleucid_legionary_cohort_ii skeleton fs_javelinman, fs_swordsman ; throwing javelin indiv_range 40 texture seleucid, data/models_unit/textures/unit_greek_legionary_seleucid.tga model_flexi_m data/models_unit/unit_roman_legionary_high.cas, 15 model_flexi_m data/models_unit/unit_roman_legionary_med.cas, 30 model_flexi_m data/models_unit/unit_roman_legionary_low.cas, 40 model_flexi data/models_unit/unit_roman_legionary_lowest.cas, max model_sprite seleucid, 60.0, data/sprites/seleucid_roman_legionary_cohort_ii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_legionary_first_cohort_ii skeleton fs_javelinman, fs_swordsman ; throwing javelin indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_first_legion_ii_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_first_legion_ii_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_first_legion_ii_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_first_legion_ii_senate.tga texture seleucid, data/models_unit/textures/unit_greek_legionary_seleucid.tga model_flexi_m data/models_unit/Legionary_ii_high.cas, 15 model_flexi_m data/models_unit/Legionary_ii_med.cas, 30 model_flexi_m data/models_unit/Legionary_ii_low.cas, 40 model_flexi data/models_unit/Legionary_ii_lowest.cas, max model_sprite seleucid, 60.0, data/sprites/seleucid_roman_legionary_cohort_ii_sprite.spr model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_legionary_cohort_ii_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_legionary_cohort_ii_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_legionary_cohort_ii_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_legionary_cohort_ii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_legionary_first_cohort_i skeleton fs_javelinman, fs_swordsman ; throwing javelin indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_legionary_I_augustinian_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_legionary_I_augustinian_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_legionary_I_augustinian_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_legionary_I_augustinian_senate.tga texture armenia, data/models_unit/textures/unit_roman_legionary_I_armenia.tga texture numidia, data/models_unit/textures/unit_roman_legionary_I_numidia.tga model_flexi_m data/models_unit/Augustinian_Legionary_high.cas, 15 model_flexi_m data/models_unit/Augustinian_Legionary_med.cas, 30 model_flexi_m data/models_unit/Augustinian_Legionary_low.cas, 40 model_flexi data/models_unit/Augustinian_Legionary_lowest.cas, max model_sprite numidia, 60.0, data/sprites/numidia_roman_legionary_cohort_i_sprite.spr model_sprite armenia, 60.0, data/sprites/armenia_roman_legionary_cohort_i_sprite.spr model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_legionary_cohort_i_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_legionary_cohort_i_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_legionary_cohort_i_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_legionary_cohort_i_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f type roman_early_decurion skeleton fs_swordsman skeleton_horse fs_hc_swordsman skeleton_elephant fs_forest_elephant_rider skeleton_chariot fs_chariot_sword skeleton_camel fs_hc_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/officer_roman_early_centurion_julii.tga texture romans_brutii, data/models_unit/textures/ferres/officer_roman_early_centurion_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/officer_roman_early_centurion_scipii.tga texture romans_senate, data/models_unit/textures/ferres/officer_roman_early_centurion_senate.tga model_flexi_m data/models_unit/Early_Decurion.cas, 15 model_flexi_m data/models_unit/Early_Decurion.cas, 30 model_flexi_m data/models_unit/Early_Decurion.cas, 40 model_flexi data/models_unit/Early_Decurion.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_triarii_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_triarii_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_triarii_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_triarii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5 type roman_standard_eagle skeleton fs_standard_bearer indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_standard_eagle_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_standard_eagle_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_standard_eagle_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_standard_eagle_senate.tga model_flexi_m data/models_unit/roman_standard_eagle.cas, 8 model_flexi_m data/models_unit/roman_standard_eagle.cas, 15 model_flexi_m data/models_unit/roman_standard_eagle.cas, 30 model_flexi_m data/models_unit/roman_standard_eagle.cas, 40 model_flexi data/models_unit/roman_standard_eagle.cas, max model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_ii_sprite.spr model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_ii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5 type roman_early_guard skeleton fs_hc_spearman, fs_hc_swordsman indiv_range 40 texture romans_julii, data/models_unit/textures/ferres/unit_roman_early_guard_julii.tga texture romans_brutii, data/models_unit/textures/ferres/unit_roman_early_guard_brutii.tga texture romans_scipii, data/models_unit/textures/ferres/unit_roman_early_guard_scipii.tga texture romans_senate, data/models_unit/textures/ferres/unit_roman_early_guard_senate.tga model_flexi data/models_unit/early_guard_high.cas, 15 model_flexi data/models_unit/early_guard_med.cas, 30 model_flexi data/models_unit/early_guard_low.cas, 40 model_flexi data/models_unit/early_guard_lowest.cas, max model_sprite romans_senate, 60.0, data/sprites/ferres/romans_senate_roman_equites_sprite.spr model_sprite romans_scipii, 60.0, data/sprites/ferres/romans_scipii_roman_equites_sprite.spr model_sprite romans_brutii, 60.0, data/sprites/ferres/romans_brutii_roman_equites_sprite.spr model_sprite romans_julii, 60.0, data/sprites/ferres/romans_julii_roman_equites_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f е)Open the "export_descr_unit.txt" ("...\Rome - Total War\Data") a1) Change the following entries. They're are already present and need to be replaced by copy & paste the entries below over the present ones type numidian legionaries dictionary numidian_legionaries ; Numidian Legionaries category infantry class heavy voice_type Heavy_1 soldier eastern_legionary_cohort_i, 40, 0, 1.3 officer carthaginian_standard attributes sea_faring, hide_forest, can_sap, hardy formation 1, 2, 2, 3, 4, square stat_health 1, 0 stat_pri 11, 2, pilum, 35, 2, thrown, blade, piercing, spear, 25 ,1 stat_pri_attr prec, thrown ap stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 7, 4, 5, metal stat_sec_armour 0, 1, flesh stat_heat 2 stat_ground 2, 1, 0, -1 stat_mental 4, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 500, 220, 50, 80, 500 ownership numidia type east legionary dictionary armenian_legionaries ; Armenian Legionaries category infantry class heavy voice_type Heavy_1 soldier eastern_legionary_cohort_i, 40, 0, 1.3 officer east_heavy_standard attributes sea_faring, hide_forest, can_sap, hardy formation 1, 2, 2, 3, 4, square stat_health 1, 0 stat_pri 11, 2, pilum, 35, 2, thrown, blade, piercing, spear, 25 ,1 stat_pri_attr prec, thrown ap stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 7, 4, 5, metal stat_sec_armour 0, 1, flesh stat_heat 2 stat_ground 2, 1, 0, -1 stat_mental 4, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 500, 220, 50, 80, 500 ownership armenia type greek argyraspid dictionary greek_legionary ; Silver Shield Legionaries category infantry class heavy voice_type Heavy_1 soldier seleucid_legionary_cohort_ii, 40, 0, 1 officer greek_standard attributes sea_faring, hide_forest, can_sap, hardy formation 1, 1, 2, 2, 4, square, testudo stat_health 1, 0 stat_pri 13, 3, pilum, 35, 2, thrown, blade, piercing, spear, 25 ,1 stat_pri_attr prec, thrown ap stat_sec 9, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 12, 5, 5, metal stat_sec_armour 0, 1, flesh stat_heat 5 stat_ground 2, 0, 0, 0 stat_mental 8, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 710, 260, 80, 110, 710 ownership seleucid type roman archer auxillia dictionary roman_archer_auxillia ; Archer Auxilia category infantry class missile voice_type Medium_1 soldier roman_archer_auxillia, 40, 0, 0.8 attributes sea_faring, hide_forest, can_sap, hardy formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 0 stat_pri 9, 2, arrow, 170, 30, missile, archery, piercing, none, 25 ,1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 6, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 2, 0, 3, 0 stat_mental 4, disciplined, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 170, 50, 70, 430 ownership romans julii,romans brutii,romans scipii,romans senate type roman velite dictionary roman_velite ; Velites category infantry class missile voice_type Light_1 soldier roman_velite, 40, 0, 0.8 mount_effect elephant +6, chariot +6 attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap formation 1.6, 2, 3.2, 4, 3, square stat_health 1, 0 stat_pri 7, 2, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1 stat_pri_attr thrown stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 2, 3, 2, flesh stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 2, 0, 3, 0 stat_mental 4, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 270, 170, 30, 40, 270 ownership roman type roman legionary first cohort i dictionary roman_legionary_first_cohort_i ; Early Legionary First Cohort category infantry class heavy voice_type Heavy_1 soldier roman_legionary_first_cohort_i, 60, 0, 1.3 officer roman_centurion officer roman_standard officer roman_standard_eagle attributes sea_faring, hide_forest, can_sap, hardy, command formation 1, 2, 2, 3, 4, square, testudo stat_health 1, 0 stat_pri 13, 4, pilum, 35, 2, thrown, blade, piercing, spear, 25 ,1 stat_pri_attr prec, thrown ap stat_sec 9, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 7, 5, 5, metal stat_sec_armour 0, 1, flesh stat_heat 4 stat_ground 2, 0, 0, 0 stat_mental 10, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 1010, 310, 110, 160, 1010 ownership romans julii,romans brutii,romans scipii,romans senate type roman legionary first cohort ii dictionary roman_legionary_first_cohort_ii ; Legionary First Cohort category infantry class heavy voice_type Medium_1 soldier roman_legionary_first_cohort_ii, 60, 0, 1.3 officer roman_centurion officer roman_standard officer roman_standard_eagle attributes sea_faring, hide_forest, can_sap, hardy, command formation 1, 2, 2, 3, 4, square, testudo stat_health 1, 0 stat_pri 13, 4, pilum, 35, 2, thrown, blade, piercing, spear, 25 ,1 stat_pri_attr prec, thrown ap stat_sec 9, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 12, 5, 5, metal stat_sec_armour 0, 1, flesh stat_heat 5 stat_ground 2, 0, 0, 0 stat_mental 10, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 1220, 310, 130, 190, 1220 ownership romans julii,romans brutii,romans scipii,romans senate type roman light cavalry dictionary roman_light_cavalry ; Equites category cavalry class light voice_type Light_1 soldier roman_equites, 27, 0, 1 officer roman_early_decurion mount light horse mount_effect elephant -8, camel -4 attributes sea_faring, hide_forest, hardy formation 1.5, 4, 3, 6, 4, square, wedge stat_health 1, 0 stat_pri 7, 7, no, 0, 0, melee, simple, piercing, spear, 25 ,1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 3, 5, 4, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -6, 0 stat_mental 4, normal, trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 110, 50, 70, 420 ownership roman type roman cavalry auxillia dictionary roman_cavalry_auxillia ; Cavalry Auxilia category cavalry class missile voice_type Medium_1 soldier roman_cavalry_auxillia, 27, 0, 1 officer roman_decurion mount light horse mount_effect elephant -8, camel -4 attributes sea_faring, hide_forest, cantabrian_circle formation 3, 4, 6, 6, 4, square stat_health 1, 0 stat_pri 7, 2, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1 stat_pri_attr thrown stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 2, 3, 4, flesh stat_sec_armour 0, 1, flesh stat_heat 1 stat_ground 0, 0, -6, 0 stat_mental 6, normal, trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 110, 50, 70, 470 ownership romans julii,romans brutii,romans scipii,romans senate type roman medium cavalry dictionary roman_medium_cavalry ; Roman Cavalry category cavalry class heavy voice_type Medium_1 soldier roman_medium_cavalry, 27, 0, 1 officer roman_decurion mount medium horse mount_effect elephant -8, camel -4 attributes sea_faring, hide_forest, hardy formation 1.5, 4, 3, 6, 4, square, wedge stat_health 1, 0 stat_pri 7, 7, no, 0, 0, melee, simple, piercing, spear, 25 ,1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 6, 5, 4, metal stat_sec_armour 0, 1, flesh stat_heat 1 stat_ground 0, 0, -6, 0 stat_mental 6, normal, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 120, 60, 80, 520 ownership romans julii,romans brutii,romans scipii,romans senate type roman heavy cavalry dictionary roman_heavy_cavalry ; Legionary Cavalry category cavalry class heavy voice_type Heavy_1 soldier roman_heavy_cavalry, 27, 0, 1 officer roman_decurion mount heavy horse mount_effect elephant -8, camel -4 attributes sea_faring, hide_forest, hardy formation 1.5, 4, 3, 6, 4, square, wedge stat_health 1, 0 stat_pri 17, 4, javelin, 45, 2, thrown, archery, piercing, spear, 25 ,1 stat_pri_attr prec, thrown ap stat_sec 9, 9, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 12, 6, 4, metal stat_sec_armour 0, 1, flesh stat_heat 4 stat_ground 0, 0, -6, 0 stat_mental 10, disciplined, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 790, 140, 80, 120, 790 ownership romans julii,romans brutii,romans scipii,romans senate type roman praetorian cavalry dictionary roman_praetorian_cavalry ; Praetorian Cavalry category cavalry class heavy voice_type Heavy_1 soldier roman_praetorian_cavalry, 27, 0, 1 officer roman_decurion mount heavy horse mount_effect elephant -8, camel -4 attributes sea_faring, hide_forest, hardy formation 1.5, 4, 3, 6, 4, square, wedge stat_health 1, 0 stat_pri 12, 9, no, 0, 0, melee, simple, piercing, spear, 25 ,1 stat_pri_attr no stat_sec 12, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 11, 7, 4, metal stat_sec_armour 0, 1, flesh stat_heat 2 stat_ground 0, 0, -6, 0 stat_mental 10, disciplined, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 840, 240, 90, 130, 840 ownership romans julii,romans brutii,romans scipii,romans senate type roman generals guard cavalry early dictionary roman_generals_guard_cavalry_early ; Roman General category cavalry class heavy voice_type General_1 soldier roman_early_guard, 12, 0, 1 officer roman_early_decurion mount heavy horse mount_effect elephant -8, camel -4 attributes sea_faring, general_unit, hide_forest, hardy formation 1.5, 4, 3, 6, 4, square stat_health 1, 0 stat_pri 7, 7, no, 0, 0, melee, simple, piercing, spear, 25 ,1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 9, 3, 0, metal stat_sec_armour 0, 1, flesh stat_heat 4 stat_ground 0, -2, -4, 2 stat_mental 8, disciplined, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 790, 80, 80, 120, 790 ownership romans julii, romans brutii,romans scipii,romans senate type roman generals guard cavalry dictionary roman_generals_guard_cavalry ; Roman General category cavalry class heavy voice_type General_1 soldier roman_praetorian_guard_cavalry, 12, 0, 1 officer roman_decurion mount generals horse mount_effect elephant -8, camel -4 attributes sea_faring, general_unit, hide_forest, hardy, general_unit_upgrade formation 1.5, 4, 3, 6, 3, square stat_health 2, 0 stat_pri 12, 9, no, 0, 0, melee, simple, piercing, spear, 25 ,1 stat_pri_attr no stat_sec 12, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 11, 7, 4, metal stat_sec_armour 0, 1, flesh stat_heat 3 stat_ground 0, 0, -6, 0 stat_mental 10, disciplined, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1120, 80, 120, 170, 1120 ownership romans julii,romans brutii,romans scipii,romans senate Вот так все просто Второй файл ml_unit_cards_1.4b - установка: 1. Download xpac. 2. Create a new empty txt file. (thats it). 3. Make a new folder rename it to 'UI' and place it in your data folder. You must use xpac to extract all of the files from 'ui_1.pak' under data/packs (you can modify the .bat file to unpack only the ui_1.pak) and copy all of the files there. 4. Rename the new empty txt file to 'ui_1.pak' and place it in the packs file with the other pak files. This will trick the game to look in another location for the file. 5. When this is complete just place the 'UI' folder of this pack in your data folder and press overwrite all files. Finished, you are done! (optional) 6. The cards for the optional content are included in the 'choose it!' folder. To install them, just open the folder of your favorite unit and copy the 'UI' folder in your data folder. Третий файл Ml 366 files просто копируем 2-а текстовика в папку Data. Изменено 3 апреля, 2006 пользователем Золд Ссылка на комментарий
ARXIDIABLO Опубликовано 3 апреля, 2006 #4 Поделиться Опубликовано 3 апреля, 2006 Да не хило но у мня получилось . Спосибо за помощь и за сами шкурки!!!! Ссылка на комментарий
iga8 Опубликовано 4 апреля, 2006 Автор #5 Поделиться Опубликовано 4 апреля, 2006 (изменено) 2ARXIDIABLO А как ты устанавливал описалово для римских юнитов: файл ml_unit_cards_1.4b? А то шкурки стали а описалово вероятно что то я начудил - стали выдны баги разные? Может напишеш как ты устанавливал, что бы понятней было? Изменено 4 апреля, 2006 пользователем iga8 Ссылка на комментарий
ARXIDIABLO Опубликовано 4 апреля, 2006 #6 Поделиться Опубликовано 4 апреля, 2006 У меня тоже баши с анимацией и иногда юниты проподают а как я устонавливал?ДЫК просто по замнял файлы потчи так как ты написал. Ссылка на комментарий
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